initAmbientLife: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
| | |game3= arma2oa | ||
|version3= 1.50 | |||
| | |game4= tkoh | ||
|version4= 1.00 | |||
| | |game5= arma3 | ||
|version5= 0.50 | |||
| | |eff= local | ||
| | |gr1= Environment | ||
}} | |descr= Initialises the ambient life on [[Multiplayer Scripting#Locality|local]] client from {{hl|CfgWorlds >> worldName >> AmbientA3}}. Has no effect on dedicated server or headless client. | ||
|s1= '''initAmbientLife''' | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>initAmbientLife;</sqf> | ||
</ | |||
|seealso= [[enableEnvironment]] [[sideAmbientLife]] | |||
}} | |||
[[ | |||
[[ | |||
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Initialises the ambient life on local client from CfgWorlds >> worldName >> AmbientA3. Has no effect on dedicated server or headless client.
- Groups:
- Environment
Syntax
- Syntax:
- initAmbientLife
- Return Value:
- Nothing
Examples
- Example 1:
- initAmbientLife;
Additional Information
- See also:
- enableEnvironment sideAmbientLife
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Environment
- Scripting Commands: Local Effect