camPreloaded: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.00


|1.00|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| Checks whether the camera has finished preloading. |= Description
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| [[Boolean]] <nowiki>=</nowiki> '''camPreloaded''' camera |= Syntax
|game4= tkoh
|version4= 1.00


|p1= camera: [[Object]] |= Parameter 1
|game5= arma3
|version5= 0.50


| [[Boolean]] |= Return value
|gr1= Camera Control
____________________________________________________________________________________________
 
|x1= <code> '''?(camPreloaded''' _camera) : exit </code> |= Example 1
____________________________________________________________________________________________


| [[cameraEffect]], [[camCreate]], [[camCommit]] |= See also
|descr= Checks whether the camera has finished preloading.


}}
|s1= [[camPreloaded]] camera


<h3 style="display:none">Notes</h3>
|p1= camera: [[Object]]
<dl class="command_description">


<!-- Note Section BEGIN -->
|r1= [[Boolean]]


<!-- Note Section END -->
|x1= <sqf>if (camPreloaded _camera) exitWith { hint "loaded" };</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[cameraEffect]] [[camCreate]] [[camCommit]]
 
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Camera_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:22, 22 May 2022

Hover & click on the images for description

Description

Description:
Checks whether the camera has finished preloading.
Groups:
Camera Control

Syntax

Syntax:
camPreloaded camera
Parameters:
camera: Object
Return Value:
Boolean

Examples

Example 1:
if (camPreloaded _camera) exitWith { hint "loaded" };

Additional Information

See also:
cameraEffect camCreate camCommit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note