inflamed: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\] _([a-zA-Z0-9_]+);?<\/code>" to "<sqf>_$1 = $2 _$3;</sqf>")
 
(35 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.04


|1.04|= Game version
|game2= ofpe
|version2= 1.00


|arg= global |Multiplayer Arguments=
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use [[isBurning]] command.|DESCRIPTION=
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| '''inflamed''' fireplace |SYNTAX=
|game5= arma2oa
|version5= 1.50


|p1= fireplace: [[Object]] |PARAMETER1=
|game6= tkoh
|version6= 1.00


| [[Boolean]] |RETURNVALUE=
|game7= arma3
____________________________________________________________________________________________
|version7= 0.50
 
|x1= <code>_inflamed = [[inflamed]] _fireplaceOne;</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[inflame]], [[isBurning]] |SEEALSO=
|arg= global


}}
|gr1= Object Manipulation
 
|descr= Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use [[isBurning]] command.
 
|s1= [[inflamed]] fireplace
 
|p1= fireplace: [[Object]]


<h3 style="display:none">Notes</h3>
|r1= [[Boolean]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <sqf>_inflamed = inflamed _fireplaceOne;</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[inflame]] [[isBurning]]
[[Category:Scripting Commands|INFLAMED]]
}}
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|INFLAMED]]
[[Category:Scripting Commands OFP 1.46|INFLAMED]]
[[Category:Scripting Commands ArmA|INFLAMED]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:24, 7 May 2022

Hover & click on the images for description

Description

Description:
Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use isBurning command.
Groups:
Object Manipulation

Syntax

Syntax:
inflamed fireplace
Parameters:
fireplace: Object
Return Value:
Boolean

Examples

Example 1:
_inflamed = inflamed _fireplaceOne;

Additional Information

See also:
inflame isBurning

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note