getUnitTrait: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
| | |version1= 1.58 | ||
| | |||
| | |arg= global | ||
| | |||
| | |gr1= Object Manipulation | ||
|descr= Gets the current value of a trait of the given unit. | |||
{{Feature|informative|For the default values see {{Link|setUnitTrait}}.}} | |||
|s1= unit [[getUnitTrait]] skillName | |||
|p1= unit: [[Object]] | |||
|p2= skillName: [[String]] - name of the skill | |||
|r1= | |||
[[ | * [[Boolean]] or [[Number]] - trait's value | ||
[[ | * [[Nothing]] - if ''unit'' is invalid, e.g an empty vehicle | ||
[[ | |||
|x1= <sqf>player getUnitTrait "Medic";</sqf> | |||
</ | |||
|seealso= [[setUnitTrait]] [[getAllUnitTraits]] | |||
}} |
Latest revision as of 10:46, 8 November 2023
Description
- Description:
- Gets the current value of a trait of the given unit.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit getUnitTrait skillName
- Parameters:
- unit: Object
- skillName: String - name of the skill
- Return Value:
Examples
- Example 1:
Additional Information
- See also:
- setUnitTrait getAllUnitTraits
Notes
-
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