BIN fnc probeHitpoint: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.94


| arma3 |= Game name
|gr1= Probe


|1.00|= Game version
|descr= <pre>/*
____________________________________________________________________________________________
BIN_fnc_probeHitpoint
 
| <pre>/*
bin_fnc_probeHitpoint


Spawns particle effects & sound
Spawns particle effects & sound


Function is connected to probe hitpoint and can be also manually triggered via calling following code:
Function is connected to probe hitpoint and can be also manually triggered via calling following code:
* [cursorObject,1,true] call bin_fnc_probeHitpoint - destroy hitpoint with index 1
* [cursorObject,1,true] call BIN_fnc_probeHitpoint - destroy hitpoint with index 1
*/
*/</pre>
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
{{Wiki|placeholder}}
____________________________________________________________________________________________
{{Feature|arma3contact}}
 
| <!-- [] call [[BIN_fnc_probeHitpoint]]; --> |= Syntax
 
|p1= |= Parameter 1


| |= Return value
|s1= <!-- [] call [[BIN_fnc_probeHitpoint]] -->
____________________________________________________________________________________________


|x1= <code></code> |=
|r1=
____________________________________________________________________________________________


| |= See also
|x1=


|seealso=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Probe|{{uc:probeHitpoint}}]]
[[Category:Functions|{{uc:probeHitpoint}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:probeHitpoint}}]]

Latest revision as of 18:24, 20 June 2021

Hover & click on the images for description

Description

Description:
/*
	BIN_fnc_probeHitpoint

	Spawns particle effects & sound

	Function is connected to probe hitpoint and can be also manually triggered via calling following code:
		* [cursorObject,1,true] call BIN_fnc_probeHitpoint - destroy hitpoint with index 1
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Probe

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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