tvCollapse: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 0.74 | |||
| | |gr1= GUI Control - Tree View | ||
|arg= local | |arg= local | ||
|eff= local | |eff= local | ||
| Collapses tree item pointed to by the path. IDC means id of parent Tree View. | |descr= Collapses tree item pointed to by the path. IDC means id of parent Tree View. | ||
| | |s1= [[tvCollapse]] [idc, path] | ||
|p1 | |p1= idc: [[Number]] | ||
| [[ | |p2= path: [[Array]] - item [[Tree View Path]]. [] will collapse the whole tree and it will disappear | ||
| | |r1= [[Nothing]] | ||
| | |s2= control [[tvCollapse]] path | ||
| | |p21= control: [[Control]] | ||
|p22= path: [[Array]] - item [[Tree View Path]]. [] will collapse the whole tree and it will disappear | |||
| | |r2= [[Nothing]] | ||
| [ | |x1= <sqf>tvCollapse [101, [0]];</sqf> | ||
| | |x2= <sqf>_ctrl tvCollapse [0];</sqf> | ||
|seealso= [[tvCollapseAll]] [[tvAdd]] [[tvClear]] [[tvCount]] [[tvCurSel]] [[tvData]] [[tvDelete]] [[tvExpand]] [[tvPicture]] [[tvSetCurSel]] [[tvSetData]] [[tvSetPicture]] [[tvSetValue]] [[tvSort]] [[tvSortByValue]] [[tvText]] [[tvValue]] | |||
}} | }} | ||
Latest revision as of 15:47, 15 August 2022
Description
- Description:
- Collapses tree item pointed to by the path. IDC means id of parent Tree View.
- Groups:
- GUI Control - Tree View
Syntax
- Syntax:
- tvCollapse [idc, path]
- Parameters:
- idc: Number
- path: Array - item Tree View Path. [] will collapse the whole tree and it will disappear
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control tvCollapse path
- Parameters:
- control: Control
- path: Array - item Tree View Path. [] will collapse the whole tree and it will disappear
- Return Value:
- Nothing
Examples
- Example 1:
- tvCollapse [101, [0]];
- Example 2:
- _ctrl tvCollapse [0];
Additional Information
- See also:
- tvCollapseAll tvAdd tvClear tvCount tvCurSel tvData tvDelete tvExpand tvPicture tvSetCurSel tvSetData tvSetPicture tvSetValue tvSort tvSortByValue tvText tvValue
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note