magazinesDetailUniform: Difference between revisions

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m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 1.04


|1.04|Game version=
|gr1= Unit Inventory
____________________________________________________________________________________________


| Returns an array with the type names of all the unit's uniform magazines. |DESCRIPTION=
|descr= Returns an array with the type names of all the unit's uniform magazines.
____________________________________________________________________________________________


| '''magazinesDetailUniform''' unit |SYNTAX=
|s1= [[magazinesDetailUniform]] unit


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]
| [[Array]] |RETURNVALUE=


| s2= [[magazinesDetailUniform]] [unit, includeEmpty] &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(Since Arma 3 v1.99.146475)|SYNTAX2=
|r1= [[Array]]


|p21= [unit, includeEmpty]: [[Array]] |PARAMETER21=
|s2= [[magazinesDetailUniform]] [unit, includeEmpty, includeLoaded]
|p22= unit: [[Object]] - unit |PARAMETER22=
|p23= includeEmpty (Optional): [[Boolean]] - [[true]] to include empty magazines. Default: [[false]]  |PARAMETER23=


| r2=[[Array]] |RETURNVALUE2=  
|s2since= arma3 2.00


|p21= unit: [[Object]] - unit


|x1= <code>[[magazinesDetailUniform]] [[player]]</code>|EXAMPLE1=  
|p22= includeEmpty: [[Boolean]] - (Optional, default [[false]]) [[true]] to include empty magazines
|p23= includeLoaded: [[Boolean]] - (Optional, default [[false]]) [[true]] to include magazines loaded in weapons (Since Arma 3 v2.07.148195)


____________________________________________________________________________________________
|r2= [[Array]]


| [[magazinesDetail]], [[magazinesDetailVest]], [[magazinesDetailBackpack]] |SEEALSO=
|x1= <sqf>
magazinesDetailUniform player;
/*
[
"6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000003/0]",
"Chemlight (Green)(1/1)[id/cr:10000020/0]"
]
*/
</sqf>


| |MPBEHAVIOUR=  
|seealso= [[magazinesDetail]] [[magazinesDetailVest]] [[magazinesDetailBackpack]]
____________________________________________________________________________________________
}}
}}


<h3 style='display:none'>Notes</h3>
{{Note
<dl class='command_description'>
|user= Leopard20
<!-- Note Section BEGIN -->
|timestamp= 20210912220751
 
|text= To return the ammo count in each magazine, you can use this code:
<!-- Note Section END -->
<sqf>
</dl>
magazinesDetailUniform player apply {
 
private _reverse = reverse _x;
<h3 style='display:none'>Bottom Section</h3>
private_i1 = (_reverse find "[)") + 1;
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
private_i2 = (_reverse find ["/", _id1]) + 1;
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
private_i3 = _reverse find ["(", _id2];
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt
};
</sqf>
}}

Latest revision as of 19:42, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns an array with the type names of all the unit's uniform magazines.
Groups:
Unit Inventory

Syntax

Syntax:
magazinesDetailUniform unit
Parameters:
unit: Object
Return Value:
Array

Alternative Syntax

Syntax:
magazinesDetailUniform [unit, includeEmpty, includeLoaded]
Parameters:
unit: Object - unit
includeEmpty: Boolean - (Optional, default false) true to include empty magazines
includeLoaded: Boolean - (Optional, default false) true to include magazines loaded in weapons (Since Arma 3 v2.07.148195)
Return Value:
Array

Examples

Example 1:
magazinesDetailUniform player; /* [ "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000003/0]", "Chemlight (Green)(1/1)[id/cr:10000020/0]" ] */

Additional Information

See also:
magazinesDetail magazinesDetailVest magazinesDetailBackpack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Leopard20 - c
Posted on Sep 12, 2021 - 22:07 (UTC)
To return the ammo count in each magazine, you can use this code:
magazinesDetailUniform player apply { private _reverse = reverse _x; private_i1 = (_reverse find "[)") + 1; private_i2 = (_reverse find ["/", _id1]) + 1; private_i3 = _reverse find ["(", _id2]; parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt };