attackEnabled: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= ofpe | ||
|version1= 1.00 | |||
|1.00 | |game2= arma1 | ||
|version2= 1.00 | |||
| | |game3= arma2 | ||
|version3= 1.00 | |||
| | |game4= arma2oa | ||
|version4= 1.50 | |||
| | |game5= tkoh | ||
|version5= 1.00 | |||
| | |game6= arma3 | ||
|version6= 0.50 | |||
| | |arg= global | ||
| | |gr1= Groups | ||
|gr2= Unit Control | |||
|descr= Return whether a group's leader can issue attack commands to soldiers under his command. | |||
|s1= [[attackEnabled]] name | |||
|p1= name: [[Object]] or [[Group]] | |||
|r1= [[Boolean]] | |||
< | |x1= <sqf>if (not attackEnabled _soldier) then { _soldier setCombatMode "Careless" };</sqf> | ||
|seealso= [[enableAttack]] | |||
[[ | }} | ||
Latest revision as of 16:07, 13 May 2022
Description
- Description:
- Return whether a group's leader can issue attack commands to soldiers under his command.
- Groups:
- GroupsUnit Control
Syntax
- Syntax:
- attackEnabled name
- Parameters:
- name: Object or Group
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- enableAttack
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Command Group: Unit Control