getArtilleryComputerSettings: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3 |Game name=
|game1= arma3
|version1= 0.50


|0.50|Game version=
|gr1= Artillery


|gr1= Artillery |GROUP1=
|descr= Returns settings from current vehicle weapon manned by player.
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| Returns settings from artillery computer currently opened by player.  |DESCRIPTION=
|s1= [[getArtilleryComputerSettings]]
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| '''getArtilleryComputerSettings''' |SYNTAX=
|r1= [[Array]] format [fireMode, ammo, zero]:
* fireMode: [[String]] - fire mode's display name
* ammo: [[String]] - used ammo display name ('''not''' class name)
* zero: [[Number]] - always 0


| [[Array]] |RETURNVALUE=
|x1= <sqf>hint str getArtilleryComputerSettings; // ["Semi (medium)", "HE Mortar Shells", 0]</sqf>


 
|seealso= [[shownArtilleryComputer]] [[enableEngineArtillery]] [[commandArtilleryFire]] [[doArtilleryFire]] [[getArtilleryETA]] [[inRangeOfArtillery]] [[getArtilleryAmmo]]
|x1= <code>[[hint]] [[str]] [[getArtilleryComputerSettings]]; //["Semi (medium)","HE Mortar Shells",0]</code>|EXAMPLE1=
 
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| [[shownArtilleryComputer]], [[enableEngineArtillery]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryETA]], [[inRangeOfArtillery]], [[getArtilleryAmmo]] |SEEALSO=
 
|  |MPBEHAVIOUR=
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:05, 3 July 2024

Hover & click on the images for description

Description

Description:
Returns settings from current vehicle weapon manned by player.
Groups:
Artillery

Syntax

Syntax:
getArtilleryComputerSettings
Return Value:
Array format [fireMode, ammo, zero]:
  • fireMode: String - fire mode's display name
  • ammo: String - used ammo display name (not class name)
  • zero: Number - always 0

Examples

Example 1:
hint str getArtilleryComputerSettings; // ["Semi (medium)", "HE Mortar Shells", 0]

Additional Information

See also:
shownArtilleryComputer enableEngineArtillery commandArtilleryFire doArtilleryFire getArtilleryETA inRangeOfArtillery getArtilleryAmmo

Notes

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