hideBehindScripted: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma1 | ||
|version1= 1.00 | |||
| | |game2= arma2 | ||
|version2= 1.00 | |||
| | |game3= arma2oa | ||
|version3= 1.50 | |||
| | |game4= tkoh | ||
|version4= 1.00 | |||
| | |gr1= Object Manipulation | ||
| | |gr2= Unit Control | ||
| | |descr= When set to [[true]] it disables the default engine hiding behavior. | ||
| | |s1= object [[hideBehindScripted]] scriptedHideBehind | ||
|p1= object: [[Object]] | |||
|p2= scriptedHideBehind: [[Boolean]] | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>_unit hideBehindScripted true;</sqf> | ||
</ | |||
|seealso= [[isHideBehindScripted]] | |||
[[ | }} | ||
Latest revision as of 16:18, 13 May 2022
Description
- Description:
- When set to true it disables the default engine hiding behavior.
- Groups:
- Object ManipulationUnit Control
Syntax
- Syntax:
- object hideBehindScripted scriptedHideBehind
- Parameters:
- object: Object
- scriptedHideBehind: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- isHideBehindScripted
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Control