lockCargo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}")
m (Some wiki formatting)
 
(28 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
|version2= 1.50


|arg= local |Multiplayer Arguments=
|game3= tkoh
|version3= 1.00


|eff= global |Multiplayer Effects=
|game4= arma3
|version4= 0.50


|gr1= Object Manipulation |GROUP1=
|arg= local
____________________________________________________________________________________________


| Lock all cargo positions of a vehicle or lock by index.
|eff= global
This command will remove user "get in" action (not get out) but will also stop player getting into vehicle via script commands (e.g [[moveInCargo]]) unlike [[lock]] command. |DESCRIPTION=
____________________________________________________________________________________________


| vehicle [[lockCargo]] lock |SYNTAX=
|gr1= Object Manipulation


|p1= vehicle: [[Object]] |PARAMETER1=
|descr= Lock all cargo positions of a vehicle or lock by index.
This command will remove user "get in" action (not get out) but will also stop player getting into vehicle via script commands (e.g [[moveInCargo]]) unlike [[lock]] command.


|p2= lock: [[Boolean]] |PARAMETER2=
|s1= vehicle [[lockCargo]] lock


| [[Nothing]] |RETURNVALUE=
|p1= vehicle: [[Object]]


|s2= vehicle [[lockCargo]] [index, lock]  |SYNTAX2=
|p2= lock: [[Boolean]]


|p21= vehicle: [[Object]]   |PARAMETER21=
|r1= [[Nothing]]


|p22= [index, lock]: [[Array]]  |PARAMETER22=
|s2= vehicle [[lockCargo]] [index, lock]


|p23= index: [[Number]] |PARAMETER23=
|p21= vehicle: [[Object]]


|p24= lock: [[Boolean]]   |PARAMETER24=
|p22= index: [[Number]]


|r2= [[Nothing]] |RETURNVALUE2=
|p23= lock: [[Boolean]]
____________________________________________________________________________________________


|x1= <code>vehicleName [[lockCargo]] [[true]];</code> |EXAMPLE1=
|r2= [[Nothing]]


|x2= <code>vehicleName [[lockCargo]] [0, [[true]]];</code> |EXAMPLE2=
|x1= <sqf>vehicleName lockCargo true;</sqf>
____________________________________________________________________________________________


| [[lock]], [[setVehicleLock]], [[lockDriver]], [[lockedCargo]], [[lockTurret]] |SEEALSO=
|x2= <sqf>vehicleName lockCargo [0, true];</sqf>


| |MPBEHAVIOUR=  
|seealso= [[lock]] [[setVehicleLock]] [[lockDriver]] [[lockedCargo]] [[lockTurret]]
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:45, 4 September 2022

Hover & click on the images for description

Description

Description:
Lock all cargo positions of a vehicle or lock by index. This command will remove user "get in" action (not get out) but will also stop player getting into vehicle via script commands (e.g moveInCargo) unlike lock command.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle lockCargo lock
Parameters:
vehicle: Object
lock: Boolean
Return Value:
Nothing

Alternative Syntax

Syntax:
vehicle lockCargo [index, lock]
Parameters:
vehicle: Object
index: Number
lock: Boolean
Return Value:
Nothing

Examples

Example 1:
vehicleName lockCargo true;
Example 2:
vehicleName lockCargo [0, true];

Additional Information

See also:
lock setVehicleLock lockDriver lockedCargo lockTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note