tvSetValue: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 0.74 | |||
| | |gr1= GUI Control - Tree View | ||
| | |arg= local | ||
| | |eff= local | ||
| | |descr= Sets scalar data to item on given path. IDC means id of parent Tree View. If the given value is not integer, it will be converted to integer | ||
| | |s1= [[tvSetValue]] [idc, path, val] | ||
| [[ | |p1= idc: [[Number]] | ||
|p2= | |p2= path: [[Array]] of [[Number]]s | ||
|p3= | |p3= val: [[Number]] | ||
| | |r1= [[Nothing]] | ||
| [[ | |s2= ctrl [[tvSetValue]] [path, val] | ||
| | |p21= ctrl: [[Control]] | ||
| | |p22= path: [[Array]] of [[Number]]s | ||
| | |p23= val: [[Number]] | ||
| | |r2= [[Nothing]] | ||
| | |x1= <sqf>tvSetValue [101, [0], 555];</sqf> | ||
| | |x2= <sqf>_ctrl tvSetValue [[0,0,0], 14];</sqf> | ||
| | |seealso= [[tvAdd]] [[tvClear]] [[tvCollapse]] [[tvCount]] [[tvCurSel]] [[tvData]] [[tvDelete]] [[tvExpand]] [[tvPicture]] [[tvSetCurSel]] [[tvSetData]] [[tvSetPicture]] [[tvSort]] [[tvSortByValue]] [[tvText]] [[tvValue]] | ||
}} | }} | ||
Latest revision as of 12:23, 17 May 2022
Description
- Description:
- Sets scalar data to item on given path. IDC means id of parent Tree View. If the given value is not integer, it will be converted to integer
- Groups:
- GUI Control - Tree View
Syntax
- Syntax:
- tvSetValue [idc, path, val]
- Parameters:
- idc: Number
- path: Array of Numbers
- val: Number
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- ctrl tvSetValue [path, val]
- Parameters:
- ctrl: Control
- path: Array of Numbers
- val: Number
- Return Value:
- Nothing
Examples
- Example 1:
- tvSetValue [101, [0], 555];
- Example 2:
- _ctrl tvSetValue [[0,0,0], 14];
Additional Information
- See also:
- tvAdd tvClear tvCollapse tvCount tvCurSel tvData tvDelete tvExpand tvPicture tvSetCurSel tvSetData tvSetPicture tvSort tvSortByValue tvText tvValue
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note