doWatch: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
mNo edit summary
 
(30 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
|version2= 1.00


|arg= local |Multiplayer Arguments=
|game3= arma1
|version3= 1.00


|eff= global |Multiplayer Effects=
|game4= arma2
|version4= 1.00


|gr1= Unit Control |GROUP1=
|game5= arma2oa
|version5= 1.50


| Order the given unit(s) to watch the given position or target (without radio messages). Use [[objNull]] as the target to order a unit to stop watching a position/target.  |DESCRIPTION=
|game6= tkoh
|version6= 1.00


| unit(s) '''doWatch''' position |SYNTAX=
|game7= arma3
|version7= 0.50


|p1= unit(s): [[Object]] or [[Array]] |PARAMETER1=
|arg= local


|p2= position: [[Array]] - format [[Position]] |PARAMETER2=
|eff= global


| [[Nothing]] |RETURNVALUE=
|gr1= Unit Control


|s2= unit(s) '''doWatch''' target |SYNTAX2=
|descr= Order the given unit(s) to watch the given position or target (without radio messages). Use [[objNull]] as the target to order a unit to stop watching a position/target.


|p21= unit(s): [[Object]] or [[Array]] |PARAMETER21=
|s1= unit(s) [[doWatch]] position


|p22= target: [[Object]] |PARAMETER22=
|p1= unit(s): [[Object]] or [[Array]]


|r2= [[Nothing]] |RETURNVALUE2=
|p2= position: [[Array]] format [[Position]]


|x1= <code>_soldierOne '''doWatch''' [[markerPos]] "MarkerMoveOne"</code>
|r1= [[Nothing]]


The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed. |EXAMPLE1=
|s2= unit(s) [[doWatch]]  target


|x2= <code>_soldierOne '''doWatch''' _eastSoldier</code>
|p21= unit(s): [[Object]] or [[Array]]


The unit named "soldierOne" will watch the unit named "eastSoldier". |EXAMPLE2=
|p22= target: [[Object]]


| [[commandWatch]], [[lookAt]], [[glanceAt]] |SEEALSO=
|r2= [[Nothing]]


}}
|x1= <sqf>_soldierOne doWatch markerPos "MarkerMoveOne";</sqf>


<h3 style="display:none">Notes</h3>
The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed.
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x2= <sqf>_soldierOne doWatch _eastSoldier;</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
The unit named "soldierOne" will watch the unit named "eastSoldier".
 
|seealso= [[commandWatch]] [[lookAt]] [[glanceAt]]
}}


[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}


<!-- CONTINUE Notes -->
<dl class="command_description">
<dl class="command_description">
<dd class="notedate">Posted on April 18, 2015 - 07:50 (UTC)</dd>
 
<dt></dt>
<dd class="notedate">Posted on 2015-04-18 - 07:50 (UTC)</dd>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dd class="note">
<dd class="note">
Also controls where a vehicle gunner aims.
Also controls where a vehicle gunner aims.
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 21:27, 28 September 2023

Hover & click on the images for description

Description

Description:
Order the given unit(s) to watch the given position or target (without radio messages). Use objNull as the target to order a unit to stop watching a position/target.
Groups:
Unit Control

Syntax

Syntax:
unit(s) doWatch position
Parameters:
unit(s): Object or Array
position: Array format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unit(s) doWatch target
Parameters:
unit(s): Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne doWatch markerPos "MarkerMoveOne";
The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed.
Example 2:
_soldierOne doWatch _eastSoldier;
The unit named "soldierOne" will watch the unit named "eastSoldier".

Additional Information

See also:
commandWatch lookAt glanceAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 2015-04-18 - 07:50 (UTC)
Waffle SS.
Also controls where a vehicle gunner aims.