namedProperties: Difference between revisions
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Lou Montana (talk | contribs) (Add 2.14's alternative syntax) |
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 2.00 | |||
| | |gr1= Object Manipulation | ||
| | |descr= Returns a list of named properties on Geometry LOD. | ||
| | |s1= [[namedProperties]] object | ||
| [[ | |p1= object: [[Object]] | ||
| | |r1= [[Array]] of [[Array]]s of [[String]]s, in format: <nowiki>[</nowiki>[namedProperty1, propertyValue1], [namedProperty2, propertyValue2], ...] | ||
| [[ | |s2= object [[namedProperties]] [LOD] | ||
| | |s2since= arma3 2.14 | ||
| [[ | |p21= object: [[Object]] | ||
}} | |||
|p22= LOD: [[String]] or [[Number]] - can be one of: | |||
* {{hl|"Memory"}} | |||
* {{hl|"Geometry"}} | |||
* {{hl|"FireGeometry"}} | |||
* {{hl|"LandContact"}} | |||
* {{hl|"HitPoints"}} | |||
* {{hl|"ViewGeometry"}} | |||
When [[Number]] is used, command searches for a LOD with the similar [[LOD resolutions|LOD resolution]] | |||
|r2= [[HashMap]] | |||
< | |x1= <sqf>private _properties = namedProperties _object; // [["sbsource","shadowvolume"],["prefershadowvolume","1"],["reversed","1"],["buoyancy","1"]]</sqf> | ||
[ | |x2= <sqf>private _namedProperties = cursorObject namedProperties ["FireGeometry"];</sqf> | ||
|seealso= [[selectionNames]] [[animationNames]] [[Arma 3: Named Properties]] [[allLODs]] | |||
}} |
Latest revision as of 15:40, 20 March 2023
Description
- Description:
- Returns a list of named properties on Geometry LOD.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- namedProperties object
- Parameters:
- object: Object
- Return Value:
- Array of Arrays of Strings, in format: [[namedProperty1, propertyValue1], [namedProperty2, propertyValue2], ...]
Alternative Syntax
- Syntax:
- object namedProperties [LOD]
- Parameters:
- object: Object
- LOD: String or Number - can be one of:
- "Memory"
- "Geometry"
- "FireGeometry"
- "LandContact"
- "HitPoints"
- "ViewGeometry"
- Return Value:
- HashMap
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
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