BIS fnc EXP camp replaceVehicles: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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{{ | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.62 | |version1= 1.62 | ||
|gr1 = Campaign | |gr1= Campaign | ||
|eff= global | |eff= global | ||
Line 17: | Line 12: | ||
|descr= Replaces textures of "I_G_Offroad_01_armed_F" and "I_G_Quadbike_01_F" randomly. | |descr= Replaces textures of "I_G_Offroad_01_armed_F" and "I_G_Quadbike_01_F" randomly. | ||
| | |s1= | ||
|r1= [[Boolean]] - [[true]] if in cinematic mode, [[false]] if not | |r1= [[Boolean]] - [[true]] if in cinematic mode, [[false]] if not | ||
|x1= < | |x1= <sqf>call BIS_fnc_EXP_camp_replaceVehicles;</sqf> | ||
|seealso= [[vehicles]] | |seealso= [[vehicles]] | ||
}} | }} | ||
Latest revision as of 13:04, 5 May 2022
Description
- Description:
- Replaces textures of "I_G_Offroad_01_armed_F" and "I_G_Quadbike_01_F" randomly.
- Execution:
- call
- Groups:
- Campaign
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Boolean - true if in cinematic mode, false if not
Examples
- Example 1:
- call BIS_fnc_EXP_camp_replaceVehicles;
Additional Information
- See also:
- vehicles
Notes
-
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