BIS fnc getCfgDataBool: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
m (Text replacement - "Strings" to "Strings")
 
(26 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Configs
|gr1= Configs


| Gets a number defined in config and retype it into a boolean. Everything bigger then 0 is [[true]], otherwise it is [[false]].<br><br>- Default syntax works for any config.<br>
|descr= Gets a number defined in config and retype it into a boolean. Everything greater than 0 is [[true]], otherwise it is [[false]].
- Alternative syntax is for comfortable working with mission [[description.ext]].
* Default syntax works for any config
 
* Alternative syntax is for comfortable working with mission's [[Description.ext]].
| config call [[BIS_fnc_getCfgDataBool]]


|s1= config call [[BIS_fnc_getCfgDataBool]]


|p1= config: [[Config]] - [[Config]] path
|p1= config: [[Config]] - [[Config]] path


 
|r1= [[Boolean]]
| [[Boolean]]
 
|exec= call |Execution=


|s2= array call [[BIS_fnc_getCfgDataBool]]
|s2= array call [[BIS_fnc_getCfgDataBool]]


|p21= [[Array]] of [[Strings]] - [[missionConfigFile]] classes and an attribute
|p21= [[Array]] of [[String]]s - [[missionConfigFile]] classes and an attribute
 
|r2= [[Boolean]] |Alternative Return Value=


|r2= [[Boolean]]


|x1= <code> _value = ([[missionConfigFile]] >> "Characters" >> "Default" >> "equipAdjust") [[call]] [[BIS_fnc_getCfgDataBool]];</code>
|x1= <sqf>private _value = (missionConfigFile >> "Characters" >> "Default" >> "equipAdjust") call BIS_fnc_getCfgDataBool;</sqf>


|x2= <code> _value = ["Characters","Default","equipAdjust"] [[call]] [[BIS_fnc_getCfgDataBool]];</code>
|x2= <sqf>private _value = ["Characters", "Default", "equipAdjust"] call BIS_fnc_getCfgDataBool;</sqf>


| [[BIS_fnc_getCfgData]], [[BIS_fnc_getCfgDataArray]], [[BIS_fnc_getCfgDataObject]], [[BIS_fnc_getCfgDataPool]]
|seealso= [[BIS_fnc_getCfgData]] [[BIS_fnc_getCfgDataArray]] [[BIS_fnc_getCfgDataObject]] [[BIS_fnc_getCfgDataPool]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:getCfgDataBool}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:getCfgDataBool}}]]

Latest revision as of 21:51, 16 February 2024

Hover & click on the images for description

Description

Description:
Gets a number defined in config and retype it into a boolean. Everything greater than 0 is true, otherwise it is false.
  • Default syntax works for any config
  • Alternative syntax is for comfortable working with mission's Description.ext.
Execution:
call
Groups:
Configs

Syntax

Syntax:
config call BIS_fnc_getCfgDataBool
Parameters:
config: Config - Config path
Return Value:
Boolean

Alternative Syntax

Syntax:
array call BIS_fnc_getCfgDataBool
Parameters:
Array of Strings - missionConfigFile classes and an attribute
Return Value:
Boolean

Examples

Example 1:
private _value = (missionConfigFile >> "Characters" >> "Default" >> "equipAdjust") call BIS_fnc_getCfgDataBool;
Example 2:
private _value = ["Characters", "Default", "equipAdjust"] call BIS_fnc_getCfgDataBool;

Additional Information

See also:
BIS_fnc_getCfgData BIS_fnc_getCfgDataArray BIS_fnc_getCfgDataObject BIS_fnc_getCfgDataPool

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note