BIS fnc endMissionServer: Difference between revisions

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m (Added missing dynamically calculated ending type)
 
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{{Function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Multiplayer
 
|gr1 = Multiplayer


|serverExec= server
|serverExec= server


| Ends the mission properly for all players in a multiplayer environment.
|eff= global


| endType call [[BIS_fnc_endMissionServer]]
|descr= Ends the mission properly for all players in a multiplayer environment.
{{Feature|informative|This function is somewhat deprecated for custom endings since {{GVI|arma3|1.50}} as [[remoteExec|remote-exec]]uting [[BIS_fnc_endMission]] allows for more options:
<sqf>["MyEnding", true, 3] remoteExec ["BIS_fnc_endMission", 0, true];</sqf>
}}
 
|s1= endType call [[BIS_fnc_endMissionServer]]


|p1= endType: [[String]] - class name of ending defined in [[Description.ext#CfgDebriefing|CfgDebriefing]].<br>
|p1= endType: [[String]] - class name of ending defined in [[Description.ext#CfgDebriefing|CfgDebriefing]].<br>
Can be '''custom''' or one of dynamically calculated ones:
Can be '''custom''' or one of dynamically calculated ones:
* "EveryoneWon" - show "MISSION COMPLETED" to everyone
* "EveryoneWon" - Show "MISSION COMPLETED" to everyone
* "EveryoneLost" - show "MISSION FAILED" to everyone
* "EveryoneLost" - Show "MISSION FAILED" to everyone
* "SideScore" - show "YOUR SIDE WON" to side with largest score
* "SideTickets" - Show "YOUR SIDE WON" to side/s with most tickets and "YOUR SIDE LOST" to everyone else
* "GroupScore" - show "YOUR GROUP WON" to group with largest score
* "SideScore" - Show "YOUR SIDE WON" to side with largest score
* "PlayerScore" - show "YOU WON" to player with largest score
* "GroupScore" - Show "YOUR GROUP WON" to group with largest score
&nbsp;
* "PlayerScore" - Show "YOU WON" to player with largest score


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code>"SideScore" [[call]] [[BIS_fnc_endMissionServer]];</code>
|x1= <sqf>"SideScore" call BIS_fnc_endMissionServer;</sqf>


| [[BIS_fnc_endMission]], [[failMission]], [[forceEnd]], [[endMission]]
|seealso= [[BIS_fnc_endMission]] [[failMission]] [[forceEnd]] [[endMission]]
 
|  |= Multiplayer
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Functions|{{uc:endMissionServer}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:endMissionServer}}]]
<!-- CONTINUE Notes -->
<!-- DISCONTINUE Notes -->

Latest revision as of 21:01, 27 March 2024

Hover & click on the images for description

Description

Description:
Ends the mission properly for all players in a multiplayer environment.
This function is somewhat deprecated for custom endings since Arma 3 logo black.png1.50 as remote-executing BIS_fnc_endMission allows for more options:
["MyEnding", true, 3] remoteExec ["BIS_fnc_endMission", 0, true];
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
endType call BIS_fnc_endMissionServer
Parameters:
endType: String - class name of ending defined in CfgDebriefing.
Can be custom or one of dynamically calculated ones:
  • "EveryoneWon" - Show "MISSION COMPLETED" to everyone
  • "EveryoneLost" - Show "MISSION FAILED" to everyone
  • "SideTickets" - Show "YOUR SIDE WON" to side/s with most tickets and "YOUR SIDE LOST" to everyone else
  • "SideScore" - Show "YOUR SIDE WON" to side with largest score
  • "GroupScore" - Show "YOUR GROUP WON" to group with largest score
  • "PlayerScore" - Show "YOU WON" to player with largest score
Return Value:
Boolean

Examples

Example 1:
"SideScore" call BIS_fnc_endMissionServer;

Additional Information

See also:
BIS_fnc_endMission failMission forceEnd endMission

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note