BIS fnc removeScriptedEventHandler: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Event Handlers | ||
| | |descr= Removes scripted event handler with given name and id. | ||
Additionally "ScriptedEventHandlerRemoved" scripted EH is called. | |||
{{Feature|informative|For a list of available scripted event handlers, see [[Arma 3: Scripted Event Handlers]].}} | |||
| | |s1= [namespace, name, id] call [[BIS_fnc_removeScriptedEventHandler]] | ||
| | |p1= namespace: [[Namespace]], [[Object]], [[Group]], [[Location]], [[Boolean]], [[Control]] or [[Display]] - namespace in which handler is saved | ||
|p2= name: [[String]] - handler name | |p2= name: [[String]] - handler name | ||
|p3= id: [[Number]] - EH id | |p3= id: [[Number]] - EH id | ||
| [[Boolean]] - [[true]] if removed, [[false]] if didn't exist | |r1= [[Boolean]] - [[true]] if removed, [[false]] if didn't exist | ||
|x1= < | |x1= <sqf>[missionNamespace, "event", 2] call BIS_fnc_removeScriptedEventHandler;</sqf> | ||
|seealso= [[BIS_fnc_callScriptedEventHandler]] [[BIS_fnc_addScriptedEventHandler]] [[BIS_fnc_removeAllScriptedEventHandlers]] | |||
}} | }} | ||
Latest revision as of 13:30, 13 July 2022
Description
- Description:
- Removes scripted event handler with given name and id. Additionally "ScriptedEventHandlerRemoved" scripted EH is called.
- Execution:
- call
- Groups:
- Event Handlers
Syntax
- Syntax:
- [namespace, name, id] call BIS_fnc_removeScriptedEventHandler
- Parameters:
- namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
- name: String - handler name
- id: Number - EH id
- Return Value:
- Boolean - true if removed, false if didn't exist
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_callScriptedEventHandler BIS_fnc_addScriptedEventHandler BIS_fnc_removeAllScriptedEventHandlers
Notes
-
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