BIS fnc removeAllScriptedEventHandlers: Difference between revisions

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{{Function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Event Handlers


|gr1 = Event Handlers
|descr= Removes all scripted event handler with given name.
Additionally "ScriptedEventHandlerRemoved" scripted EH is called for every removed event handler.
{{Feature|informative|For a list of available scripted event handlers, see [[Arma 3: Scripted Event Handlers]].}}


| Removes all scripted event handler with given name.  Additionally "ScriptedEventHandlerRemoved" scripted EH is called for every removed event handler. For the list of available scripted event handlers see [[Arma 3: Event Handlers/ScriptedEventHandlers]]
|s1= [namespace, name] call [[BIS_fnc_removeAllScriptedEventHandlers]]


| [namespace, name] call [[BIS_fnc_removeAllScriptedEventHandlers]]
|p1= namespace: [[Namespace]], [[Object]], [[Group]], [[Location]], [[Boolean]], [[Control]] or [[Display]] - namespace in which handler is saved


|p1= namespace: [[Namespace]], [[Object]], [[Group]], [[Location]], [[Boolean]], [[Control]] or [[Display]] - namespace in which handler is saved
|p2= name: [[String]] - handler name
|p2= name: [[String]] - handler name


| [[Boolean]] - [[false]] if never existed, [[true]] otherwise
|r1= [[Boolean]] - [[false]] if never existed, [[true]] otherwise
 
|x1= <sqf>[missionNamespace, "event"] call BIS_fnc_removeAllScriptedEventHandlers;</sqf>


|x1= <code><nowiki>[</nowiki>[[missionNamespace]], "event"] [[call]] [[BIS_fnc_removeAllScriptedEventHandlers]]; </code>
|seealso= [[BIS_fnc_callScriptedEventHandler]] [[BIS_fnc_addScriptedEventHandler]] [[BIS_fnc_removeScriptedEventHandler]]
| [[BIS_fnc_callScriptedEventHandler]], [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeScriptedEventHandler]]
}}
}}

Latest revision as of 13:09, 13 July 2022

Hover & click on the images for description

Description

Description:
Removes all scripted event handler with given name. Additionally "ScriptedEventHandlerRemoved" scripted EH is called for every removed event handler.
For a list of available scripted event handlers, see Arma 3: Scripted Event Handlers.
Execution:
call
Groups:
Event Handlers

Syntax

Syntax:
[namespace, name] call BIS_fnc_removeAllScriptedEventHandlers
Parameters:
namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
name: String - handler name
Return Value:
Boolean - false if never existed, true otherwise

Examples

Example 1:
[missionNamespace, "event"] call BIS_fnc_removeAllScriptedEventHandlers;

Additional Information

See also:
BIS_fnc_callScriptedEventHandler BIS_fnc_addScriptedEventHandler BIS_fnc_removeScriptedEventHandler

Notes

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