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{{Command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.48


|1.48
|gr1= Namespaces
|gr2= System


|gr1= System
|descr= Returns the current [[Namespace|global namespace]] the script runs in.
{{Feature|informative|Since {{arma3}} v2.00, [[Namespace]]s can be compared with [[==]] and [[!=]] operators in addition to [[isEqualTo]].}}


| Returns current [[Namespace|global namespace]] the script runs in. Could be one of the following:
|s1= [[currentNamespace]]
 
|r1= [[Namespace]] - one of:
* [[missionNamespace]]
* [[missionNamespace]]
* [[uiNamespace]]
* [[uiNamespace]]
* [[parsingNamespace]]
* [[parsingNamespace]]
* [[profileNamespace]]
* [[profileNamespace]]
* [[localNamespace]] (since Arma 3 v1.99.146509)
* [[localNamespace]]
 
{{Informative | Since Arma 3 v1.99.146509, [[Namespace]]s can be compared with [[==]] and [[!=]] operators in addition to [[isEqualTo]]}}
 
 
| '''currentNamespace'''
 
|p1=
 
|p2=
 
|p3=
 
| [[Namespace]]
 


|x1= <code>[[if]] ([[currentNamespace]] [[isEqualTo]] [[uiNamespace]]) [[then]] {[[hint]] "This is uiNamespace"};</code>
|x1= <sqf>if (currentNamespace isEqualTo uiNamespace) then { hint "This is uiNamespace" };</sqf>


|x2= Quick function to get namespace name<code>_fn_currentNamespace = {
|x2= <sqf>
if ([[currentNamespace]] [[isEqualTo]] [[missionNamespace]]) [[exitWith]] {"missionNamespace"};
private _fn_getCurrentNamespaceName = {
if ([[currentNamespace]] [[isEqualTo]] [[parsingNamespace]]) [[exitWith]] {"parsingNamespace"};
if (currentNamespace isEqualTo missionNamespace) exitWith { "missionNamespace" };
if ([[currentNamespace]] [[isEqualTo]] [[profileNamespace]]) [[exitWith]] {"profileNamespace"};
if (currentNamespace isEqualTo parsingNamespace) exitWith { "parsingNamespace" };
if ([[currentNamespace]] [[isEqualTo]] [[uiNamespace]]) [[exitWith]] {"uiNamespace"};
if (currentNamespace isEqualTo profileNamespace) exitWith { "profileNamespace" };
if (currentNamespace isEqualTo uiNamespace) exitWith { "uiNamespace" };
"error";
};
};


[[with]] [[profileNamespace]] do {
with profileNamespace do {
[[systemChat]] [[call]] _fn_currentNamespace; {{cc|profileNamespace}}
systemChat call _fn_getCurrentNamespaceName; // profileNamespace
};
};
[[systemChat]] [[call]] _fn_currentNamespace; {{cc|missionNamespace}}
[[with]] [[uiNamespace]] do {
[[systemChat]] [[call]] _fn_currentNamespace; {{cc|uiNamespace}}
};</code>


systemChat call _fn_getCurrentNamespaceName; // missionNamespace


| [[missionNamespace]], [[uiNamespace]], [[parsingNamespace]], [[profileNamespace]], [[localNamespace]], [[allVariables]], [[with]], [[ArmA:_Editing#Forward_Compatibility|Forward Compatibility]]
with uiNamespace do {
systemChat call _fn_getCurrentNamespaceName; // uiNamespace
};
</sqf>


| |MPBEHAVIOUR=
|seealso= [[missionNamespace]] [[uiNamespace]] [[parsingNamespace]] [[profileNamespace]] [[localNamespace]] [[allVariables]] [[with]] [[ArmA:_Editing#Forward_Compatibility|Forward Compatibility]]
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:54, 26 April 2023

Hover & click on the images for description

Description

Description:
Returns the current global namespace the script runs in.
Since Arma 3 v2.00, Namespaces can be compared with == and != operators in addition to isEqualTo.
Groups:
NamespacesSystem

Syntax

Syntax:
currentNamespace
Return Value:
Namespace - one of:

Examples

Example 1:
if (currentNamespace isEqualTo uiNamespace) then { hint "This is uiNamespace" };
Example 2:
private _fn_getCurrentNamespaceName = { if (currentNamespace isEqualTo missionNamespace) exitWith { "missionNamespace" }; if (currentNamespace isEqualTo parsingNamespace) exitWith { "parsingNamespace" }; if (currentNamespace isEqualTo profileNamespace) exitWith { "profileNamespace" }; if (currentNamespace isEqualTo uiNamespace) exitWith { "uiNamespace" }; "error"; }; with profileNamespace do { systemChat call _fn_getCurrentNamespaceName; // profileNamespace }; systemChat call _fn_getCurrentNamespaceName; // missionNamespace with uiNamespace do { systemChat call _fn_getCurrentNamespaceName; // uiNamespace };

Additional Information

See also:
missionNamespace uiNamespace parsingNamespace profileNamespace localNamespace allVariables with Forward Compatibility

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note