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{{ | {{RV|type=command | ||
| | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
| | |game3= arma2oa | ||
|version3= 1.50 | |||
| | |game4= tkoh | ||
|version4= 1.00 | |||
| | |game5= arma3 | ||
|version5= 0.50 | |||
| | |gr1= Program Flow | ||
| | |descr= Continue sequence of [[for]] construct. It sets the start value of the index variable. | ||
| | |s1= for [[from]] b | ||
|p1= for: [[For Type]] | |||
|p2= b: [[Number]] | |||
|r1= [[For Type]] | |||
< | |x1= <sqf> | ||
</ | for "_i" from 10 to 20 do | ||
{ | |||
hint str _i; // will hint from 10 to 20, spaced by 1 second | |||
sleep 1; | |||
}; | |||
</sqf> | |||
|seealso= [[Control Structures]] | |||
}} | |||
[[ | |||
Latest revision as of 10:47, 12 May 2022
Description
- Description:
- Continue sequence of for construct. It sets the start value of the index variable.
- Groups:
- Program Flow
Syntax
Examples
- Example 1:
Additional Information
- See also:
- Control Structures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Program Flow