countEnemy: Difference between revisions
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{{ | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= global | |arg= global | ||
Line 11: | Line 28: | ||
|gr2= Object Detection | |gr2= Object Detection | ||
| Count how many units in the array are considered enemy to the given unit. | |descr= Count how many units in the array are considered enemy to the given unit. | ||
| unitName | |s1= unitName [[countEnemy]] arrayName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
Line 19: | Line 36: | ||
|p2= arrayName: [[Array]] | |p2= arrayName: [[Array]] | ||
| [[Number]] | |r1= [[Number]] | ||
|[[countFriendly]] | |x1= <sqf>_num = player countEnemy list _triggerOne;</sqf> | ||
|seealso= [[countFriendly]] [[count]] [[countUnknown]] [[countSide]] [[countType]] | |||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dd class="notedate">Posted on | <dt><dt> | ||
<dt class="note">[[User:Hardrock|hardrock]]<dd class="note">''Notes from before the conversion:'' | <dd class="notedate">Posted on 2006-08-03 - 14:28</dd> | ||
<dt class="note">[[User:Hardrock|hardrock]]</dt> | |||
<dd class="note">''Notes from before the conversion:'' | |||
The countEnemy command seem to count the number of units from the array that are considered to be of the given type by the whole side, not just the specified unit. | The countEnemy command seem to count the number of units from the array that are considered to be of the given type by the whole side, not just the specified unit. | ||
<dt><dt> | |||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2006-12-15 - 04:46</dd> | ||
<dt class="note">[[User:Kronzky|Kronzky]]<dd class="note">The unit that's checking (left side of the command) needs a certain level of knowledge about the target (about .1) before the enemy units are actually counted. (OFP & ArmA) | <dt class="note">[[User:Kronzky|Kronzky]]</dt> | ||
<dd class="note">The unit that's checking (left side of the command) needs a certain level of knowledge about the target (about .1) before the enemy units are actually counted. (OFP & ArmA) | |||
</dl> | </dl> | ||
Latest revision as of 23:13, 13 May 2023
Description
- Description:
- Count how many units in the array are considered enemy to the given unit.
- Groups:
- SidesObject Detection
Syntax
- Syntax:
- unitName countEnemy arrayName
- Parameters:
- unitName: Object
- arrayName: Array
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- countFriendly count countUnknown countSide countType
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2006-08-03 - 14:28
- hardrock
- Notes from before the conversion: The countEnemy command seem to count the number of units from the array that are considered to be of the given type by the whole side, not just the specified unit.
- Posted on 2006-12-15 - 04:46
- Kronzky
- The unit that's checking (left side of the command) needs a certain level of knowledge about the target (about .1) before the enemy units are actually counted. (OFP & ArmA)
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sides
- Command Group: Object Detection