BIS fnc doorClose: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[BIS[ _]fnc[ _]D" to "[[BIS_fnc_d") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.00 | |version1= 1.00 | ||
|gr1 = Scripts | |gr1= Scripts | ||
|arg= global | |arg= global | ||
Line 11: | Line 10: | ||
|eff= global | |eff= global | ||
|descr=Close a door with an animated doorhandle. | |descr= Close a door with an animated doorhandle. | ||
|s1= [building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] | |s1= [building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] call [[BIS_fnc_doorClose]] | ||
|p1=building: [[Object]] - (Optional, default [[objNull]]) | |p1= building: [[Object]] - (Optional, default [[objNull]]) building | ||
|p2=doorAnimation: [[String]] - (Optional, default "") | |p2= doorAnimation: [[String]] - (Optional, default "") name of the door animation | ||
|p3=handleDownAnimation: [[String]] - (Optional, default "") | |p3= handleDownAnimation: [[String]] - (Optional, default "") animation source of handle down | ||
|p4=doorHandleUpAnimation: [[String]] - (Optional, default "") | |p4= doorHandleUpAnimation: [[String]] - (Optional, default "") animation source of handle up | ||
|p5=animationPhase: [[Number]] - (Optional, default 0) | |p5= animationPhase: [[Number]] - (Optional, default 0) value from 0-1 | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[building, "doorAnimation", "animationUp", "animationDown", 1] call BIS_fnc_doorClose;</sqf> | ||
|seealso= [[animate]] [[animateSource]] [[BIS_fnc_door]] | |seealso= [[animate]] [[animateSource]] [[BIS_fnc_door]] | ||
}} | }} |
Latest revision as of 12:13, 17 June 2024
Description
Syntax
- Syntax:
- [building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] call BIS_fnc_doorClose
- Parameters:
- building: Object - (Optional, default objNull) building
- doorAnimation: String - (Optional, default "") name of the door animation
- handleDownAnimation: String - (Optional, default "") animation source of handle down
- doorHandleUpAnimation: String - (Optional, default "") animation source of handle up
- animationPhase: Number - (Optional, default 0) value from 0-1
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- animate animateSource BIS_fnc_door
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note