camDestroy: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
|gr1 = Camera Control | |game3= arma1 | ||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Camera Control | |||
|arg= local | |arg= local | ||
Line 11: | Line 28: | ||
|eff= local | |eff= local | ||
| Destroys camera object created with [[camCreate]]. This command doesn't need [[camCommit]]. | |descr= Destroys camera object created with [[camCreate]]. This command doesn't need [[camCommit]]. | ||
{{Feature | important | Destroying camera object does not terminate camera effect automatically, use [[cameraEffect]] prior to deleting the camera (see Example 2)}} | |||
{{ | |||
| [[camDestroy]] object | |s1= [[camDestroy]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| [[camCreate]] | |x1= <sqf>camDestroy _cam;</sqf> | ||
|x2= <sqf> | |||
_cam cameraEffect ["terminate","back"]; | |||
camDestroy _cam; | |||
</sqf> | |||
|seealso= [[camCreate]] [[cameraEffect]] | |||
}} | }} | ||
Latest revision as of 21:36, 2 September 2024
Description
- Description:
- Destroys camera object created with camCreate. This command doesn't need camCommit.
- Groups:
- Camera Control
Syntax
- Syntax:
- camDestroy object
- Parameters:
- object: Object
- Return Value:
- Nothing
Examples
- Example 1:
- camDestroy _cam;
- Example 2:
Additional Information
- See also:
- camCreate cameraEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control
- Scripting Commands: Local Effect