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{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.34 | |||
|1. | |game2= ofpe | ||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= global | |arg= global | ||
Line 11: | Line 28: | ||
|gr1= Groups | |gr1= Groups | ||
| {{{!}} class{{=}}"wikitable" style{{=}}"float: right; font-size: 0.9em; margin: 0 0 0.5em 1.5em" | |descr= {{{!}} class{{=}}"wikitable" style{{=}}"float: right; font-size: 0.9em; margin: 0 0 0.5em 1.5em" | ||
! colspan{{=}}"2" {{!}} Maximum number of<br>units per group | ! colspan{{=}}"2" {{!}} Maximum number of<br>units per group | ||
{{!}}- | {{!}}- | ||
{{!}} {{ofp}} {{!}}{{!}} 12 | {{!}} {{ofp}} {{!}}{{!}} 12 | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} Later titles {{!}}{{!}} 10000+ | ||
{{!}}} | {{!}}} | ||
Joins units into a given [[Group]]. | |||
To | To make a unit leave its current group, join it into [[grpNull]] (e.g. <sqf inline>[MyUnit] join grpNull</sqf>) - but beware: A new group is created for the leaving unit; this could result in the number of groups growing out of control. | ||
| unitArray | |s1= unitArray [[join]] group | ||
|p1= unitArray: [[Array]] - units to join group | |p1= unitArray: [[Array]] - units to join group | ||
Line 32: | Line 45: | ||
|p2= group: [[Group]] or [[Object]] | |p2= group: [[Group]] or [[Object]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| [ | |x1= <sqf>[_unitOne, _unitTwo] join player;</sqf> | ||
|x2= <sqf>[_unitOne, _unitTwo] join (group player);</sqf> | |||
|seealso= [[joinAs]] [[joinAsSilent]] [[joinSilent]] [[group]] [[leader]] [[doFollow]] | |||
[[ | }} | ||
[[ | |||
[[ | |||
Latest revision as of 19:39, 14 October 2022
Description
- Description:
-
Maximum number of
units per groupOperation Flashpoint 12 Later titles 10000+ Joins units into a given Group.
To make a unit leave its current group, join it into grpNull (e.g. [MyUnit] join grpNull) - but beware: A new group is created for the leaving unit; this could result in the number of groups growing out of control. - Groups:
- Groups
Syntax
- Syntax:
- unitArray join group
- Parameters:
- unitArray: Array - units to join group
- group: Group or Object
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- joinAs joinAsSilent joinSilent group leader doFollow
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.34
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Scripting Commands: Global Effect