canMove: Difference between revisions

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m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(15 intermediate revisions by 2 users not shown)
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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.00


|1.00
|game2= ofpe
|version2= 1.00
 
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50


|arg= global
|arg= global
Line 9: Line 26:
|gr1= Object Manipulation
|gr1= Object Manipulation


| Returns if the given vehicle is still able to move.
|descr= Returns if the given vehicle is still able to move.
{{Feature | Informative |
* This command does not check for the amount of fuel the vehicle has, except for helicopters and airplanes.
* This command does not check for the amount of fuel the vehicle has, except for helicopters and airplanes.
* A helicopter with a damaged tail rotor may return that it cannot move, where a skilled pilot could use it.
* A helicopter with a damaged tail rotor may return that it cannot move, where a skilled pilot could use it.
}}


| [[canMove]] unitName
|s1= [[canMove]] vehicle


|p1= unitName: [[Object]]
|p1= vehicle: [[Object]]


| [[Boolean]] - [[true]] if the vehicle is able to move, [[false]] if not
|r1= [[Boolean]] - [[true]] if the vehicle is able to move, [[false]] if not


|x1= <code>[[if]] ([[not]] [[canMove]] _tank) [[then]]
|x1= <sqf>
if (not canMove _tank) then
{
{
[[player]] [[sideChat]] "He's nailed on the ground! Now hurry!";
player sideChat "He's nailed on the ground! Now hurry!";
};</code>
};
</sqf>


| [[canFire]], [[canStand]]
|seealso= [[canFire]] [[canStand]]
}}
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 11:28, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns if the given vehicle is still able to move.
  • This command does not check for the amount of fuel the vehicle has, except for helicopters and airplanes.
  • A helicopter with a damaged tail rotor may return that it cannot move, where a skilled pilot could use it.
Groups:
Object Manipulation

Syntax

Syntax:
canMove vehicle
Parameters:
vehicle: Object
Return Value:
Boolean - true if the vehicle is able to move, false if not

Examples

Example 1:
if (not canMove _tank) then { player sideChat "He's nailed on the ground! Now hurry!"; };

Additional Information

See also:
canFire canStand

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note