BIS fnc itemType: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *W([a-z ])" to "$1 - w$2") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.08 | |||
| | |gr1= Inventory | ||
| | |descr= {{Feature|important|Be very careful with this function as certain mods modify the categories making this function unreliable!}} | ||
Returns item category and type. | Returns item category and type. | ||
{{{!}} class="wikitable" | |||
! Weapon / VehicleWeapon | |||
! VehicleWeapon | |||
! Item | |||
! Equipment | |||
! Magazine | |||
! Mine | |||
{{!}}- style="vertical-align: top" | |||
{{!}} | |||
* AssaultRifle | |||
* BombLauncher | |||
* Cannon | |||
* GrenadeLauncher | |||
* Handgun | |||
* Launcher | |||
* MachineGun | |||
* Magazine | |||
* MissileLauncher | |||
* Mortar | |||
* RocketLauncher | |||
* Shotgun | |||
* Throw | |||
* Rifle | |||
* SubmachineGun | |||
* SniperRifle | |||
{{!}} | |||
* Horn | |||
* CounterMeasuresLauncher | |||
* LaserDesignator | |||
{{!}} | |||
* AccessoryMuzzle | |||
* AccessoryPointer | |||
* AccessorySights | |||
* AccessoryBipod | |||
* Binocular | |||
* Compass | |||
* FirstAidKit | |||
* GPS | |||
* LaserDesignator | |||
* Map | |||
* Medikit | |||
* MineDetector | |||
* NVGoggles | |||
* Radio | |||
* Toolkit | |||
* UAVTerminal | |||
* VehicleWeapon | |||
* Unknown | |||
* UnknownEquipment | |||
* UnknownWeapon | |||
* Watch | |||
{{!}} | |||
* Glasses | |||
* Headgear | |||
* Vest | |||
* Uniform | |||
* Backpack | |||
{{!}} | |||
* Artillery | |||
* Bullet | |||
* CounterMeasures | |||
* Flare | |||
* Grenade | |||
* Laser | |||
* Missile | |||
* Rocket | |||
* Shell | |||
* ShotgunShell | |||
* SmokeShell | |||
* UnknownMagazine | |||
{{!}} | |||
* Mine | |||
* MineBounding | |||
* MineDirectional | |||
{{!}}} | |||
| weaponClass call [[BIS_fnc_itemType]] | |s1= weaponClass call [[BIS_fnc_itemType]] | ||
|p1= weaponClass: [[String]] - | |p1= weaponClass: [[String]] - weapon's class name | ||
| [[Array]] in format | |r1= [[Array]] in format | ||
*0: category | * 0: category | ||
*1: type | * 1: type | ||
|x1= < | |x1= <sqf>"arifle_MX_pointer_F" call BIS_fnc_itemType;</sqf> | ||
|seealso= [[currentWeapon]] | |seealso= [[currentWeapon]] | ||
Line 91: | Line 98: | ||
<dl class="command_description"> | <dl class="command_description"> | ||
< | |||
<dd class="notedate">Posted on | <dt></dt> | ||
<dd class="notedate">Posted on 2017-05-14</dd> | |||
<dt class="note">[[User:Demellion|Demellion]]</dt> | <dt class="note">[[User:Demellion|Demellion]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
More detailed description about some specific Weapons and Vehicle Weapons: | More detailed description about some specific Weapons and Vehicle Weapons: | ||
< | <sqf>GrenadeLauncher // Underbarrel and HGLs | ||
BombLauncher // Aircraft bomb throw weapons. | BombLauncher // Aircraft bomb throw weapons. | ||
MissileLauncher // Guided missile weapons (alike Titan series). | MissileLauncher // Guided missile weapons (alike Titan series). | ||
Line 102: | Line 110: | ||
Cannon // Main vehicle turret (alike tank cannon). | Cannon // Main vehicle turret (alike tank cannon). | ||
Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc). | Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc). | ||
</ | </sqf> | ||
< | </dd> | ||
</dl> | </dl> | ||
Latest revision as of 17:35, 8 November 2023
Description
- Description:
Returns item category and type.
Weapon / VehicleWeapon VehicleWeapon Item Equipment Magazine Mine - AssaultRifle
- BombLauncher
- Cannon
- GrenadeLauncher
- Handgun
- Launcher
- MachineGun
- Magazine
- MissileLauncher
- Mortar
- RocketLauncher
- Shotgun
- Throw
- Rifle
- SubmachineGun
- SniperRifle
- Horn
- CounterMeasuresLauncher
- LaserDesignator
- AccessoryMuzzle
- AccessoryPointer
- AccessorySights
- AccessoryBipod
- Binocular
- Compass
- FirstAidKit
- GPS
- LaserDesignator
- Map
- Medikit
- MineDetector
- NVGoggles
- Radio
- Toolkit
- UAVTerminal
- VehicleWeapon
- Unknown
- UnknownEquipment
- UnknownWeapon
- Watch
- Glasses
- Headgear
- Vest
- Uniform
- Backpack
- Artillery
- Bullet
- CounterMeasures
- Flare
- Grenade
- Laser
- Missile
- Rocket
- Shell
- ShotgunShell
- SmokeShell
- UnknownMagazine
- Mine
- MineBounding
- MineDirectional
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- weaponClass call BIS_fnc_itemType
- Parameters:
- weaponClass: String - weapon's class name
- Return Value:
- Array in format
- 0: category
- 1: type
Examples
- Example 1:
Additional Information
- See also:
- currentWeapon
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2017-05-14
- Demellion
-
More detailed description about some specific Weapons and Vehicle Weapons:
GrenadeLauncher // Underbarrel and HGLs BombLauncher // Aircraft bomb throw weapons. MissileLauncher // Guided missile weapons (alike Titan series). RocketLauncher // Non-guided missile weapons (alike RPG32). Cannon // Main vehicle turret (alike tank cannon). Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc).