BIS fnc getTurrets: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *O([a-z ])" to "$1 - o$2")
 
(11 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Object Manipulation


|gr1 = Object Manipulation
|descr= Returns vehicle turrets.


| Return vehicle turrets.
|s1= [input, outputType] call [[BIS_fnc_getTurrets]]


| [input, outputType] call [[BIS_fnc_getTurrets]]
|p1= input: [[Object]] or [[String]] - object or object's class name


|p1= input: [[Object]] or [[String]] - Object or object's class name
|p2= outputType: [[Config]] or [[Array]] - output type (array of config paths or IDs)
|p2= outputType: [[Config]] or [[Array]] - Output type (array of config paths or IDs)


| [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets
|r1= [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets


|x1= <code>[ [[vehicle]] [[player]] [[call]] [[BIS_fnc_getTurrets]];</code>
|x1= <sqf>[vehicle player]  call BIS_fnc_getTurrets;</sqf>


|seealso= [[moveInTurret]], [[allTurrets]]
|seealso= [[moveInTurret]] [[allTurrets]]
}}
}}

Latest revision as of 15:44, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns vehicle turrets.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[input, outputType] call BIS_fnc_getTurrets
Parameters:
input: Object or String - object or object's class name
outputType: Config or Array - output type (array of config paths or IDs)
Return Value:
Array of configs or Array - vehicle turrets

Examples

Example 1:
[vehicle player] call BIS_fnc_getTurrets;

Additional Information

See also:
moveInTurret allTurrets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note