BIS fnc helicopterSeatMove: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - " |s1=[" to " |s1= [")
 
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{{RV|type=function
{{RV|type=function


| tkoh
|game1= tkoh
|version1= 1.00


|1.00
|game2= arma3
|version2= 0.50


|gr1= Helicopters
|gr1= Helicopters


| Plays cockpit animation. '''{{tkoh}} only'''.
|descr= Plays cockpit animation. '''{{tkoh}} only'''.


| [unit, gesture] call [[BIS_fnc_helicopterSeatMove]]
|s1= [unit, gesture] call [[BIS_fnc_helicopterSeatMove]]


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 20: Line 22:
* "thumbUp"
* "thumbUp"


| [[String]] - animation full name - "" if animation not found
|r1= [[String]] - animation full name - "" if animation not found


|x1= <code>[instructor, "thumbUp"] [[call]] [[BIS_fnc_helicopterSeatMove]];</code>
|x1= <sqf>[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;</sqf>


|seealso= [[switchMove]], [[BIS_fnc_helicopterSeat]], [[BIS_fnc_helicopterType]]
|seealso= [[switchMove]] [[BIS_fnc_helicopterSeat]] [[BIS_fnc_helicopterType]]
}}
}}
[[Category:{{Name|tkoh}}: Functions|{{uc:helicopterSeatMove}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:helicopterSeatMove}}]]

Latest revision as of 23:11, 12 July 2022

Hover & click on the images for description

Description

Description:
Plays cockpit animation. Take On Helicopters only.
Execution:
call
Groups:
Helicopters

Syntax

Syntax:
[unit, gesture] call BIS_fnc_helicopterSeatMove
Parameters:
unit: Object
gesture: String - can be one of:
  • "greet"
  • "look"
  • "point"
  • "thumbDown"
  • "thumbUp"
Return Value:
String - animation full name - "" if animation not found

Examples

Example 1:
[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;

Additional Information

See also:
switchMove BIS_fnc_helicopterSeat BIS_fnc_helicopterType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note