isMarkedForCollection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\] _([a-zA-Z0-9_]+);?<\/code>" to "<sqf>_$1 = $2 _$3;</sqf>") |
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|descr= Checks whether the object is marked for weapons collection. | |descr= Checks whether the object is marked for weapons collection. | ||
|s1= | |s1= [[isMarkedForCollection]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>_marked = isMarkedForCollection _truck;</sqf> | ||
|seealso= | |||
}} | }} |
Latest revision as of 21:24, 7 May 2022
Description
- Description:
- Checks whether the object is marked for weapons collection.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- isMarkedForCollection object
- Parameters:
- object: Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation