unitCombatMode: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|(arg|eff|serverExec|mp|seealso)= " to "") |
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] ([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2;</sqf>") |
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|version1= 2.02 | |version1= 2.02 | ||
|gr1= | |gr1= AI Behaviour | ||
|descr= Gets individual unit's [[Combat Modes|combat mode]]. For more information see [[setUnitCombatMode]]. | |descr= Gets individual unit's [[Combat Modes|combat mode]]. For more information see [[setUnitCombatMode]]. | ||
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|r1= [[String]] | |r1= [[String]] | ||
|x1= < | |x1= <sqf>unitCombatMode _unit;</sqf> | ||
|seealso= [[setUnitCombatMode]] [[setCombatMode]] [[combatMode]] | |seealso= [[setUnitCombatMode]] [[setCombatMode]] [[combatMode]] | ||
}} | }} |
Latest revision as of 13:16, 5 May 2022
Description
- Description:
- Gets individual unit's combat mode. For more information see setUnitCombatMode.
- Groups:
- AI Behaviour
Syntax
- Syntax:
- unitCombatMode unit
- Parameters:
- unit: Object
- Return Value:
- String
Examples
- Example 1:
- unitCombatMode _unit;
Additional Information
- See also:
- setUnitCombatMode setCombatMode combatMode
Notes
-
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