camUseNVG: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(25 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| | |game1= ofpe | ||
|version1= 1.00 | |||
|1.00 | |game2= arma1 | ||
|version2= 1.00 | |||
| | |game3= arma2 | ||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.50 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
| | |game6= arma3 | ||
|version6= 0.50 | |||
| | |gr1= Camera Control | ||
| | |descr= Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see {{Link|#Examples}}). | ||
| | |s1= [[camUseNVG]] set | ||
| | |p1= set: [[Boolean]] - enable/disable night vision | ||
| | |r1= [[Nothing]] | ||
|x1= <sqf>camUseNVG true;</sqf> | |||
|x2= <sqf> | |||
setDate [2000, 12, 31, 0, 0]; | |||
_cam = "camera" camCreate [0, 0, 0]; | |||
_cam camSetTarget player; | |||
_cam camSetRelPos [0, -5, 3]; | |||
_cam cameraEffect ["Internal", "Back"]; | |||
_cam camCommit 0; | |||
camUseNVG true; | |||
</sqf> | |||
|seealso= [[setCamUseTI]] [[disableTIEquipment]] | |||
}} | |||
Latest revision as of 11:30, 3 September 2024
Description
- Description:
- Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see Examples).
- Groups:
- Camera Control
Syntax
Examples
- Example 1:
- camUseNVG true;
- Example 2:
- setDate [2000, 12, 31, 0, 0]; _cam = "camera" camCreate [0, 0, 0]; _cam camSetTarget player; _cam camSetRelPos [0, -5, 3]; _cam cameraEffect ["Internal", "Back"]; _cam camCommit 0; camUseNVG true;
Additional Information
- See also:
- setCamUseTI disableTIEquipment
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control