BIS fnc ffvUpdate: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " <!--- |exec= spawn --->" to "") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(12 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.34 | |||
|1.34 | |||
|gr1= Vehicles | |gr1= Vehicles | ||
| Update Firing From Vehicle feature depending on condition defined in turret's config. | |descr= Update Firing From Vehicle feature depending on condition defined in turret's config. | ||
| vehicle call [[BIS_fnc_ffvUpdate]] | |s1= vehicle call [[BIS_fnc_ffvUpdate]] | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf> | |||
if (local _vehicle) then | |||
{ | |||
_vehicle animate ["Door_1", 1]; | |||
_vehicle call BIS_fnc_ffvUpdate; | |||
}; | |||
</sqf> | |||
| | |seealso= | ||
}} | }} |
Latest revision as of 11:45, 13 July 2022
Description
- Description:
- Update Firing From Vehicle feature depending on condition defined in turret's config.
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- vehicle call BIS_fnc_ffvUpdate
- Parameters:
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note