hideBehindScripted: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
Line 9: | Line 17: | ||
|gr2= Unit Control | |gr2= Unit Control | ||
| When set to [[true]] it disables the default engine hiding behavior. | |descr= When set to [[true]] it disables the default engine hiding behavior. | ||
| object | |s1= object [[hideBehindScripted]] scriptedHideBehind | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
Line 17: | Line 25: | ||
|p2= scriptedHideBehind: [[Boolean]] | |p2= scriptedHideBehind: [[Boolean]] | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_unit hideBehindScripted true;</sqf> | ||
|seealso= [[isHideBehindScripted]] | |seealso= [[isHideBehindScripted]] | ||
}} | }} | ||
Latest revision as of 16:18, 13 May 2022
Description
- Description:
- When set to true it disables the default engine hiding behavior.
- Groups:
- Object ManipulationUnit Control
Syntax
- Syntax:
- object hideBehindScripted scriptedHideBehind
- Parameters:
- object: Object
- scriptedHideBehind: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- isHideBehindScripted
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Control