BIS fnc helicopterSeat: Difference between revisions

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m (Text replacement - " \|p1=([^ ]+) + \| *(\[\[Numb.+) * " to " |p1=$1 |r1=$2 ")
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{{RV|type=function
{{RV|type=function


| tkoh
|game1= tkoh
|1.00
|version1= 1.00


|game2= arma3
|game2= arma3
Line 9: Line 9:
|gr1= Helicopters
|gr1= Helicopters


|Check if unit sits on right or left seat.
|descr=Check if unit sits on right or left seat.


|s1= unit call [[BIS_fnc_helicopterSeat]]
|s1= unit call [[BIS_fnc_helicopterSeat]]


|p1= unit: [[Object]] - unit which should be checked.
|p1= unit: [[Object]] - unit which should be checked.


|r1=[[Number]]:
|r1= [[Number]]:
* -1: Not in a vehicle
* -1: Not in a vehicle
*  0: left seat
*  0: left seat
*  1: right seat
*  1: right seat


|x1= <code>[[player]] [[call]] [[BIS_fnc_helicopterSeat]];</code>
|x1= <sqf>player call BIS_fnc_helicopterSeat;</sqf>


|seealso= [[moveInDriver]], [[crew]], [[BIS_fnc_helicopterSeatMove]]
|seealso= [[moveInDriver]] [[crew]] [[BIS_fnc_helicopterSeatMove]]
}}
}}
[[Category:{{Name|tkoh}}: Functions|{{uc:helicopterSeat}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:helicopterSeat}}]]

Latest revision as of 12:53, 1 July 2022

Hover & click on the images for description

Description

Description:
Check if unit sits on right or left seat.
Execution:
call
Groups:
Helicopters

Syntax

Syntax:
unit call BIS_fnc_helicopterSeat
Parameters:
unit: Object - unit which should be checked.
Return Value:
Number:
  • -1: Not in a vehicle
  •  0: left seat
  •  1: right seat

Examples

Example 1:
player call BIS_fnc_helicopterSeat;

Additional Information

See also:
moveInDriver crew BIS_fnc_helicopterSeatMove

Notes

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Only post proven facts here! Add Note