unitsBelowHeight: Difference between revisions

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m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|1.04
|version1= 1.04


|game2= arma2oa
|game2= arma2oa
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|gr2= Positions
|gr2= Positions


|descr= Returns units in group/array below given Above Terrain Level (ATL) height.
|descr= Returns units in group/array below given Above Terrain Level (ATL) altitude.
{{Feature | Informative | unit's ATL height can be found with {{ic|_height {{=}} ([[getPosATL]] _unit) [[select]] 2;}}}}
{{Feature|informative|an object's ATL altitude can be found with <sqf inline>_altitude = (getPosATL _obj) select 2;</sqf>.}}


|s1= units [[unitsBelowHeight]] height
|s1= units [[unitsBelowHeight]] height


|p1= units: [[Array]] of [[Object]]s
|p1= units: [[Array]] of [[Object]]s


|p2= height: [[Number]] - height above terrain level ([[PositionATL]])
|p2= height: [[Number]] - height above terrain level ([[Position#PositionATL|PositionATL]])


|r1= [[Array]] of [[Object]]s
|r1= [[Array]] of [[Object]]s
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|p21= group: [[Group]] - AI group
|p21= group: [[Group]] - AI group


|p22= height: [[Number]] - height above terrain level ([[PositionATL]])
|p22= height: [[Number]] - height above terrain level ([[Position#PositionATL|PositionATL]])


|r2= [[Array]] of [[Object]]s
|r2= [[Array]] of [[Object]]s


|x1= <code>_allOnGroudUnits = [[group]] [[player]] [[unitsBelowHeight]] 10;</code>
|x1= <sqf>_allOnGroudUnits = group player unitsBelowHeight 10;</sqf>


|x2= <code>_units = [[allUnits]] [[unitsBelowHeight]] 30;</code>
|x2= <sqf>_units = allUnits unitsBelowHeight 30;</sqf>


|seealso= [[allUnits]], [[getPosATL]], [[group]]
|seealso= [[allUnits]] [[getPosATL]] [[group]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 15:53, 1 July 2022

Hover & click on the images for description

Description

Description:
Returns units in group/array below given Above Terrain Level (ATL) altitude.
an object's ATL altitude can be found with _altitude = (getPosATL _obj) select 2;.
Groups:
Object DetectionPositions

Syntax

Syntax:
units unitsBelowHeight height
Parameters:
units: Array of Objects
height: Number - height above terrain level (PositionATL)
Return Value:
Array of Objects

Alternative Syntax

Syntax:
group unitsBelowHeight height
Parameters:
group: Group - AI group
height: Number - height above terrain level (PositionATL)
Return Value:
Array of Objects

Examples

Example 1:
_allOnGroudUnits = group player unitsBelowHeight 10;
Example 2:
_units = allUnits unitsBelowHeight 30;

Additional Information

See also:
allUnits getPosATL group

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note