BIS fnc VRHitpart: Difference between revisions
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<br>red - destroyed | <br>red - destroyed | ||
|s1=[object,time] call [[BIS_fnc_VRHitpart]] | |s1= [object,time] call [[BIS_fnc_VRHitpart]] | ||
|p1= object: [[Object]] - VR Object | |p1= object: [[Object]] - VR Object | ||
|p2= time: [[Number]] - (Optional, default 30) | |p2= time: [[Number]] - (Optional, default 30) delay before hit parts are returned back to default | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>private _delta = [someObject, 60] call BIS_fnc_VRHitpart;</sqf> | ||
|seealso= [[:Category:Function Group: VR|VR functions]] | |seealso= [[:Category:Function Group: VR|VR functions]] | ||
}} | }} |
Latest revision as of 12:28, 8 November 2023
Description
- Description:
- Initialize hit effects on VR targets.
grey - undamaged
orange - damaged
red - destroyed - Execution:
- call
- Groups:
- VR
Syntax
- Syntax:
- [object,time] call BIS_fnc_VRHitpart
- Parameters:
- object: Object - VR Object
- time: Number - (Optional, default 30) delay before hit parts are returned back to default
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- VR functions
Notes
-
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