doorPhase: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|descr= Return animation phase of door on vehicle. | |descr= Return animation phase of door on vehicle. | ||
|s1= | |s1= object [[doorPhase]] door | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
Line 16: | Line 16: | ||
|r1= [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>_phase = heli doorPhase "door_L";</sqf> | ||
|seealso= [[animateDoor]] | |seealso= [[animateDoor]] [[setFaceAnimation]] [[animate]] [[animationPhase]] [[animateSource]] [[animationSourcePhase]] [[animationNames]] | ||
}} | }} |
Latest revision as of 10:22, 13 May 2022
Description
- Description:
- Return animation phase of door on vehicle.
- Groups:
- Animations
Syntax
Examples
- Example 1:
Additional Information
- See also:
- animateDoor setFaceAnimation animate animationPhase animateSource animationSourcePhase animationNames
Notes
-
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