getPosVisual: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|game1= arma3 | |game1= arma3 | ||
|version1= 1.32 | |version1= 1.32 | ||
|arg= global | |arg= global | ||
Line 8: | Line 9: | ||
|gr2= Render Time Scope | |gr2= Render Time Scope | ||
|descr= Returns an object's | |descr= Returns an object's [[Position#PositionAGLS|AGLS position]] in render time scope. Alias of [[visiblePosition]]. | ||
{{Feature|important|This command must '''not''' be used for actual 3D calculations. See [[getPos]] for more details.}} | |||
|s1= | |s1= [[getPosVisual]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] - name of the object | ||
|r1=[[Array]] | |r1= [[Array]] format [[Position#PositionAGLS|PositionAGLS]] | ||
|x1= <sqf>_playerRenderedPos = getPosVisual player;</sqf> | |||
|x1= < | |||
|seealso= [[getPosASLVisual]] | |seealso= [[getPosASLVisual]] [[getPosATLVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] | ||
}} | }} |
Latest revision as of 11:12, 8 April 2024
Description
- Description:
- Returns an object's AGLS position in render time scope. Alias of visiblePosition.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosVisual object
- Parameters:
- object: Object - name of the object
- Return Value:
- Array format PositionAGLS
Examples
- Example 1:
Additional Information
- See also:
- getPosASLVisual getPosATLVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW
Notes
-
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