isSimpleObject: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\] _([a-zA-Z0-9_]+);?<\/code>" to "<sqf>_$1 = $2 _$3;</sqf>")
 
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|descr=Returns [[true]] if given object is [[createSimpleObject|simple object]]
|descr=Returns [[true]] if given object is [[createSimpleObject|simple object]]


|s1= '''isSimpleObject''' object
|s1= [[isSimpleObject]] object


|p1= object: [[Object]]
|p1= object: [[Object]]


|r1=[[Boolean]]
|r1= [[Boolean]]


|x1= <code>_isSimple = [[isSimpleObject]] _obj1;</code>
|x1= <sqf>_isSimple = isSimpleObject _obj1;</sqf>


|seealso= [[createSimpleObject]], [[allSimpleObjects]], [[nearestObjects]], [[nearObjectsReady]], [[nearObjects]], [[nearestObject]]
|seealso= [[createSimpleObject]] [[allSimpleObjects]] [[nearestObjects]] [[nearObjectsReady]] [[nearObjects]] [[nearestObject]]
}}
}}

Latest revision as of 21:24, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns true if given object is simple object
Groups:
Object Manipulation

Syntax

Syntax:
isSimpleObject object
Parameters:
object: Object
Return Value:
Boolean

Examples

Example 1:
_isSimple = isSimpleObject _obj1;

Additional Information

See also:
createSimpleObject allSimpleObjects nearestObjects nearObjectsReady nearObjects nearestObject

Notes

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