commandFSM: Difference between revisions

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|gr1= Unit Control
|gr1= Unit Control


|descr= Orders a unit to process command defined by [[FSM]] file (via the radio).
|descr= Orders a unit to process command defined by [[FSM]] file (''via'' the radio).


|s1= unitName '''commandFSM''' [fsm name, position, target]
|s1= unitName [[commandFSM]] [fsmFile, position, target]


|p1= unitName: [[Object]] or [[Array]]
|p1= unitName: [[Object]] or [[Array]]


|p2= [fsm name, position, target]: [[Array]]
|p2= fsmFile: [[String]]


|r1=[[Nothing]]
|p3= position: [[Array]] format [[Position]]


|x1= <code>_soldierOne [[commandFSM]] ["move.fsm", [[position]] [[player]], [[player]]]</code>
|p4= target: [[Object]]


|seealso= [[FSM]], [[FSM_Editor_Manual]], [[execFSM]], [[completedFSM]], [[doFSM]], [[getFSMVariable]], [[setFSMVariable]]
|r1= [[Nothing]]
 
|x1= <sqf>_soldierOne commandFSM ["move.fsm", position player, player];</sqf>
 
|seealso= [[FSM]] [[FSM_Editor_Manual]] [[execFSM]] [[completedFSM]] [[doFSM]] [[getFSMVariable]] [[setFSMVariable]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 00:02, 8 August 2022

Hover & click on the images for description

Description

Description:
Orders a unit to process command defined by FSM file (via the radio).
Groups:
Unit Control

Syntax

Syntax:
unitName commandFSM [fsmFile, position, target]
Parameters:
unitName: Object or Array
fsmFile: String
position: Array format Position
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandFSM ["move.fsm", position player, player];

Additional Information

See also:
FSM FSM_Editor_Manual execFSM completedFSM doFSM getFSMVariable setFSMVariable

Notes

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