ctrlDelete: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
(warning about deleting controls in a UIEH)
 
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|gr1= GUI Control
|gr1= GUI Control


|descr= Deletes given control. The control has to be created either by script with [[ctrlCreate]] or to have {{hl|deletable}} property in config set to [[true]]. Use [[ctrlShow]] [[false]] and [[ctrlEnable]] [[false]] to disable controls that cannot be deleted. Returns [[Boolean]] indicating  whether the deletion was successful.
|descr= Deletes given control. The control has to be created either by script with [[ctrlCreate]] or to have {{hl|deletable}} property in config set to 1. Use [[ctrlShow]] [[false]] and [[ctrlEnable]] [[false]] to disable controls that cannot be deleted. Returns [[Boolean]] indicating  whether the deletion was successful.
{{Feature|warning|Using [[ctrlDelete]] in a [[User_Interface_Event_Handlers|UI eventhandler]] called by the to be deleted control will crash the game! This also happens when a controls group is deleted that contains the "calling" control.}}


|s1= [[ctrlDelete]] control
|s1= [[ctrlDelete]] control
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[[ctrlDelete]] (([[findDisplay]] 20000) [[displayCtrl]] 20001);</code>
|x1= <sqf>ctrlDelete ((findDisplay 20000) displayCtrl 20001);</sqf>


|seealso= [[ctrlCreate]] [[ctrlModel]] [[ctrlSetModel]] [[ctrlPosition]] [[ctrlSetPosition]] [[ctrlClassName]] [[displayCtrl]] [[ctrlModelScale]] [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]]
|seealso= [[ctrlCreate]] [[ctrlModel]] [[ctrlSetModel]] [[ctrlPosition]] [[ctrlSetPosition]] [[ctrlClassName]] [[displayCtrl]] [[ctrlModelScale]] [[ctrlSetModelScale]] [[ctrlModelDirAndUp]] [[ctrlSetModelDirAndUp]]
}}
}}

Latest revision as of 20:30, 5 February 2023

Hover & click on the images for description

Description

Description:
Deletes given control. The control has to be created either by script with ctrlCreate or to have deletable property in config set to 1. Use ctrlShow false and ctrlEnable false to disable controls that cannot be deleted. Returns Boolean indicating whether the deletion was successful.
Using ctrlDelete in a UI eventhandler called by the to be deleted control will crash the game! This also happens when a controls group is deleted that contains the "calling" control.
Groups:
GUI Control

Syntax

Syntax:
ctrlDelete control
Parameters:
control: Control
Return Value:
Boolean

Examples

Example 1:
ctrlDelete ((findDisplay 20000) displayCtrl 20001);

Additional Information

See also:
ctrlCreate ctrlModel ctrlSetModel ctrlPosition ctrlSetPosition ctrlClassName displayCtrl ctrlModelScale ctrlSetModelScale ctrlModelDirAndUp ctrlSetModelDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note