getPosATL: Difference between revisions
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|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|r1= [[Array]] | |r1= [[Array]] format [[Position#PositionATL|PositionATL]] | ||
|x1= < | |x1= <sqf>_objPosition = getPosATL player;</sqf> | ||
|seealso= [[getPosATLVisual]] [[setPosATL]] [[position]] [[getPos]] [[getPosASL]] [[getPosASLW]] [[visiblePosition]] [[visiblePositionASL]] | |seealso= [[getPosATLVisual]] [[setPosATL]] [[position]] [[getPos]] [[getPosASL]] [[getPosASLW]] [[visiblePosition]] [[visiblePositionASL]] | ||
}} | }} |
Latest revision as of 21:29, 28 September 2023
Description
- Description:
- Returns the position of an object relative to the terrain.
- Groups:
- Positions
Syntax
- Syntax:
- getPosATL object
- Parameters:
- object: Object
- Return Value:
- Array format PositionATL
Examples
- Example 1:
Additional Information
- See also:
- getPosATLVisual setPosATL position getPos getPosASL getPosASLW visiblePosition visiblePositionASL
Notes
-
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