simulationEnabled: Difference between revisions

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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[[simulationEnabled]] [[player]];</code>
|x1= <sqf>simulationEnabled player;</sqf>


|seealso= [[enableSimulation]] [[enableSimulationGlobal]], [[enableDynamicSimulationSystem]], [[dynamicSimulationSystemEnabled]], [[enableDynamicSimulation]], [[dynamicSimulationEnabled]], [[setDynamicSimulationDistance]], [[dynamicSimulationDistance]], [[setDynamicSimulationDistanceCoef]], [[dynamicSimulationDistanceCoef]], [[triggerDynamicSimulation]], [[canTriggerDynamicSimulation]]
|seealso= [[enableSimulation]] [[enableSimulationGlobal]] [[enableDynamicSimulationSystem]] [[dynamicSimulationSystemEnabled]] [[enableDynamicSimulation]] [[dynamicSimulationEnabled]] [[setDynamicSimulationDistance]] [[dynamicSimulationDistance]] [[setDynamicSimulationDistanceCoef]] [[dynamicSimulationDistanceCoef]] [[triggerDynamicSimulation]] [[canTriggerDynamicSimulation]]
}}
}}

Latest revision as of 14:10, 5 May 2022

Hover & click on the images for description

Description

Description:
Check if the entity has enabled simulation.
The entity could be local or remote but the result returned by this command will be for the entity simulation set up locally on the client that executed the command. See enableSimulation for more info.
Groups:
Object Manipulation

Syntax

Syntax:
simulationEnabled entity
Parameters:
entity: Object
Return Value:
Boolean

Examples

Example 1:
simulationEnabled player;

Additional Information

See also:
enableSimulation enableSimulationGlobal enableDynamicSimulationSystem dynamicSimulationSystemEnabled enableDynamicSimulation dynamicSimulationEnabled setDynamicSimulationDistance dynamicSimulationDistance setDynamicSimulationDistanceCoef dynamicSimulationDistanceCoef triggerDynamicSimulation canTriggerDynamicSimulation

Notes

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