namedProperties: Difference between revisions

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|descr= Returns a list of named properties on Geometry LOD.
|descr= Returns a list of named properties on Geometry LOD.


|s1= [[namedProperties]] object
|s1= [[namedProperties]] object


|p1= object: [[Object]]
|p1= object: [[Object]]


|r1= [[Array]] of [[Array]]s of [[String]]s, in format: <nowiki>[</nowiki>[namedProperty1, propertyValue1], [namedProperty2, propertyValue2], ...]
|r1= [[Array]] of [[Array]]s of [[String]]s, in format: <nowiki>[</nowiki>[namedProperty1, propertyValue1], [namedProperty2, propertyValue2], ...]
|s2= object [[namedProperties]] [LOD]
|s2since= arma3 2.14
|p21= object: [[Object]]
|p22= LOD: [[String]] or [[Number]] - can be one of:
* {{hl|"Memory"}}
* {{hl|"Geometry"}}
* {{hl|"FireGeometry"}}
* {{hl|"LandContact"}}
* {{hl|"HitPoints"}}
* {{hl|"ViewGeometry"}}
When [[Number]] is used, command searches for a LOD with the similar [[LOD resolutions|LOD resolution]]
|r2= [[HashMap]]


|x1= <sqf>private _properties = namedProperties _object; // [["sbsource","shadowvolume"],["prefershadowvolume","1"],["reversed","1"],["buoyancy","1"]]</sqf>
|x1= <sqf>private _properties = namedProperties _object; // [["sbsource","shadowvolume"],["prefershadowvolume","1"],["reversed","1"],["buoyancy","1"]]</sqf>
|x2= <sqf>private _namedProperties = cursorObject namedProperties ["FireGeometry"];</sqf>


|seealso= [[selectionNames]] [[animationNames]] [[Arma 3: Named Properties]] [[allLODs]]
|seealso= [[selectionNames]] [[animationNames]] [[Arma 3: Named Properties]] [[allLODs]]
}}
}}

Latest revision as of 15:40, 20 March 2023

Hover & click on the images for description

Description

Description:
Returns a list of named properties on Geometry LOD.
Groups:
Object Manipulation

Syntax

Syntax:
namedProperties object
Parameters:
object: Object
Return Value:
Array of Arrays of Strings, in format: [[namedProperty1, propertyValue1], [namedProperty2, propertyValue2], ...]

Alternative Syntax

Syntax:
object namedProperties [LOD]
Parameters:
object: Object
LOD: String or Number - can be one of:
  • "Memory"
  • "Geometry"
  • "FireGeometry"
  • "LandContact"
  • "HitPoints"
  • "ViewGeometry"
When Number is used, command searches for a LOD with the similar LOD resolution
Return Value:
HashMap

Examples

Example 1:
private _properties = namedProperties _object; // [["sbsource","shadowvolume"],["prefershadowvolume","1"],["reversed","1"],["buoyancy","1"]]
Example 2:
private _namedProperties = cursorObject namedProperties ["FireGeometry"];

Additional Information

See also:
selectionNames animationNames Arma 3: Named Properties allLODs

Notes

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