lockCargo: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(One intermediate revision by the same user not shown) | |||
Line 34: | Line 34: | ||
|p21= vehicle: [[Object]] | |p21= vehicle: [[Object]] | ||
|p22= | |p22= index: [[Number]] | ||
|p23 | |p23= lock: [[Boolean]] | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= < | |x1= <sqf>vehicleName lockCargo true;</sqf> | ||
|x2= < | |x2= <sqf>vehicleName lockCargo [0, true];</sqf> | ||
|seealso= [[lock]] [[setVehicleLock]] [[lockDriver]] [[lockedCargo]] [[lockTurret]] | |seealso= [[lock]] [[setVehicleLock]] [[lockDriver]] [[lockedCargo]] [[lockTurret]] | ||
}} | }} |
Latest revision as of 21:45, 4 September 2022
Description
- Description:
- Lock all cargo positions of a vehicle or lock by index. This command will remove user "get in" action (not get out) but will also stop player getting into vehicle via script commands (e.g moveInCargo) unlike lock command.
- Groups:
- Object Manipulation
Syntax
Alternative Syntax
- Syntax:
- vehicle lockCargo [index, lock]
- Parameters:
- vehicle: Object
- index: Number
- lock: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- lock setVehicleLock lockDriver lockedCargo lockTurret
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note