onGroupIconOverEnter: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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Line 26: | Line 26: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf> | ||
onGroupIconOverEnter | |||
{ | { | ||
// passed values for _this are: | // passed values for _this are: | ||
params ["_is3D", "_group", "_wpID", "_posX", "_posY", "_shift", "_ctrl", "_alt"]; | params ["_is3D", "_group", "_wpID", "_posX", "_posY", "_shift", "_ctrl", "_alt"]; | ||
// | // before Arma 3 | ||
_is3D = _this select 0; | _is3D = _this select 0; | ||
_group = _this select 1; | _group = _this select 1; | ||
Line 44: | Line 45: | ||
{_message = _message + format ["\n %1",_x]} forEach _this; | {_message = _message + format ["\n %1",_x]} forEach _this; | ||
hint _message; | hint _message; | ||
}</ | }; | ||
</sqf> | |||
|seealso= [[onGroupIconClick]] [[onGroupIconOverLeave]] [[groupIconSelectable]] [[setGroupIconsSelectable]] | |seealso= [[onGroupIconClick]] [[onGroupIconOverLeave]] [[groupIconSelectable]] [[setGroupIconsSelectable]] | ||
}} | }} |
Latest revision as of 19:43, 3 September 2024
Description
- Description:
- Defines an action performed when player moves pointer over group marker (3D or in a map). The code will execute continuously while pointer is over icon.
- Groups:
- High CommandEvent Handlers
Syntax
- Syntax:
- onGroupIconOverEnter command
- Parameters:
- command: String or Code
- Return Value:
- Nothing
Examples
- Example 1:
- onGroupIconOverEnter { // passed values for _this are: params ["_is3D", "_group", "_wpID", "_posX", "_posY", "_shift", "_ctrl", "_alt"]; // before Arma 3 _is3D = _this select 0; _group = _this select 1; _wpID = _this select 2; _posx = _this select 3; _posy = _this select 4; _shift = _this select 5; _ctrl = _this select 6; _alt = _this select 7; _message = format ["____ Info ____"]; {_message = _message + format ["\n %1",_x]} forEach _this; hint _message; };
Additional Information
Notes
-
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