setViewDistance: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Fix)
 
(3 intermediate revisions by the same user not shown)
Line 28: Line 28:
|gr2= Environment
|gr2= Environment


|descr= Set rendering distance. Setting view distance to &lt;{{=}} 0 resets the value to the client's options (set in {{hl|Options → Video → General → Visibility → Overall}}).
|descr= Set rendering distance. Setting view distance to <= 0 resets the value to the client's options (set in {{hl|Options → Video → General → Visibility → Overall}}).
{{Feature|Informative|Client-side max view distance is limited by the server's view distance.}}
{{Feature|informative|In previous versions, client's max view distance was limited by the server's view distance.}}
{{Feature|important|View distance also defines the maximum distance between a unit and any other unit they can [[knowsAbout|know about]].
{{Feature|important|
Higher view distance will involve more AI simulation cycles for every unit, which causes low performance.}}
View distance also defines the maximum distance between a unit and any other unit they can [[knowsAbout|know about]].
Higher view distance will involve more AI simulation cycles for every unit, which causes low performance. See [[Arma 3: Performance Optimisation]].
}}


{{{!}}class{{=}}"wikitable"
{{{!}} class="wikitable"
!Game
! Game
!min. scripted
! min. scripted
!min. UI
! min. UI
!default
! default
!max. UI
! max. UI
!max. scripted
! max. scripted
{{!}}-
{{!}}-
{{!}}{{arma3}}
{{!}} {{arma3}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''1600'''
{{!}} '''1600'''
{{!}}12000
{{!}} 12000
{{!}}40000
{{!}} 40000
{{!}}-
{{!}}-
{{!}}{{arma2oa}}
{{!}} {{arma2oa}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''2500'''
{{!}} '''2500'''
{{!}}10000
{{!}} 10000
{{!}}15000
{{!}} 15000
{{!}}-
{{!}}-
{{!}}{{arma2}}
{{!}} {{arma2}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''3000'''
{{!}} '''3000'''
{{!}}10000
{{!}} 10000
{{!}}15000
{{!}} 15000
{{!}}-
{{!}}-
{{!}}{{arma1}}
{{!}} {{arma1}}
{{!}}200
{{!}} 200
{{!}}500
{{!}} 500
{{!}}'''1200'''
{{!}} '''1200'''
{{!}}10000
{{!}} 10000
{{!}}?
{{!}} 15000
{{!}}-
{{!}}-
{{!}}{{ofp}}
{{!}} {{ofp}}
{{!}}500
{{!}} 500
{{!}}500
{{!}} 500
{{!}}'''900'''
{{!}} '''900'''
{{!}}5000
{{!}} 5000
{{!}}?
{{!}} 5000
{{!}}}
{{!}}}


|s1= [[setViewDistance]] distance
|s1= [[setViewDistance]] distance


|p1= distance: [[Number]] - distance in metres
|p1= distance: [[Number]] - distance in metres; {{GVI|arma3|1.00|size= 0.75}} a negative value resets the view distance to user video setting


|r1= [[Nothing]]
|r1= [[Nothing]]
Line 85: Line 87:
|x1= <sqf>setViewDistance 2250;</sqf>
|x1= <sqf>setViewDistance 2250;</sqf>


|x2= <sqf>setViewDistance -1; // reset view distance in {{arma3}}</sqf>
|x2= <sqf>setViewDistance -1; // reset view distance in Arma 3</sqf>


|seealso= [[viewDistance]] [[setDetailMapBlendPars]] [[setTerrainGrid]] [[getObjectViewDistance]] [[setObjectViewDistance]]
|seealso= [[viewDistance]] [[setDetailMapBlendPars]] [[setTerrainGrid]] [[getObjectViewDistance]] [[setObjectViewDistance]]
}}
}}

Latest revision as of 18:28, 25 May 2024

Hover & click on the images for description

Description

Description:
Set rendering distance. Setting view distance to <= 0 resets the value to the client's options (set in Options → Video → General → Visibility → Overall).
In previous versions, client's max view distance was limited by the server's view distance.
View distance also defines the maximum distance between a unit and any other unit they can know about. Higher view distance will involve more AI simulation cycles for every unit, which causes low performance. See Arma 3: Performance Optimisation.
Game min. scripted min. UI default max. UI max. scripted
Arma 3 200 500 1600 12000 40000
Arma 2: Operation Arrowhead 200 500 2500 10000 15000
Arma 2 200 500 3000 10000 15000
Armed Assault 200 500 1200 10000 15000
Operation Flashpoint 500 500 900 5000 5000
Groups:
SystemEnvironment

Syntax

Syntax:
setViewDistance distance
Parameters:
distance: Number - distance in metres; Arma 3 logo black.png1.00 a negative value resets the view distance to user video setting
Return Value:
Nothing

Examples

Example 1:
setViewDistance 2250;
Example 2:
setViewDistance -1; // reset view distance in Arma 3

Additional Information

See also:
viewDistance setDetailMapBlendPars setTerrainGrid getObjectViewDistance setObjectViewDistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note