Resource Manager: Layout Editor – Arma Reforger
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==== Paste properties here ==== | ==== Paste properties here ==== | ||
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=== Transform === | === Transform === | ||
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{{GameCategory|armaR|Modding | {{GameCategory|armaR|Modding|Official Tools|Resource Manager Viewports}} |
Latest revision as of 12:39, 27 May 2022
Top Bar
Snap To Grid while dragging
Snap the moved widget to the nearest grid node.
Draw grid
Draw the position helper grid.
Deselect
Deselect the currently selected widget(s).
Live Preview
Start a preview window allowing to check resolution/ratio compatibility.
Borders
Draw an outline border around all controls. An outline will still appear on mouse hover and selection if this option is disabled.
Grid Size
Define the grid size in pixels - the grid can only be made of squares.
Anchor Grid Size
Set the step of Anchor's manual resize - e.g a step of 25% will allow for a resize to 100%, 75%, 50%, 25% and 0%.
Zoom
Click to reset zoom to 100%. Zoom can be set with Scrollwheel Up/Down.
Root size
Define the base screen's resolution. Minimum officially supported resolution is 1K (1920 × 1080).
From slot
Set the Root size from the slot of the root widget.
Root DPI scaling
Allow to see how the layout looks on a different resolution.
Language
Select a language to see if the UI fits the translated version of the text.
Compact Mode
Set the Hierarchy view on top of Details/Import Settings tabs.
When deselected Hierarchy will appear on the left of the viewport, in its own panel.
This setting is per layout.
Hierarchy
This panel lists widgets and their children (subwidgets).
It sports a search bar that allows to look for widgets by their name.
To rename a widget, double-click on it or use the contextual menu.
Contextual Menu
Convert into…
Allow to convert the current widget to another one, keeping its children and its place in hierarchy.
Wrap into…
Allow to have the current widget as the child of another one, keeping its children hierarchy.
Expand hierarchy
Expand/unroll selected widget(s) and all their children.
Collapse hierarchy
Collapse/shrink selected widget(s) and all their children.
Copy
Shortcut: Ctrl + C.
Paste
Shortcut: Ctrl + V.
Duplicate
Shortcut: Ctrl + D.
Delete
Delete selected widget(s) and their children. Shortcut: Del.
Rename
Shortcut: F2.
Open prefab
Open the selected prefab widget in a new tab.
Save as prefab
Save selected widget as a prefab.
Deselect
Deselect current widget.
Properties Tab
The properties Tab sports:
- a Search field to search by properties name,
- a widget's Name field to rename the currently selected widget,
- a Property Grid Options button.
Property Grid Options
Show only modified properties
This option hide all properties that have their default value.
Expand all groups
Expand all property groups (not the properties themselves).
Collapse all groups
Collapse all property groups (not the properties themselves).
Copy all properties
Copy all of the widget properties.
Paste properties
Paste copied properties.
- Not all property groups will appear for one widget; the following documented ones are the most commonly encountered.
- It is possible to select and edit multiple widgets at once; if done so, only the properties common to all widgets will appear in the common property groups.
Property Group Options
Right-clicking on a property group will display its contextual menu.
Copy group properties
Copy all properties from this group.
Paste properties
Paste the properties previously copied.
Paste properties here
Transform
Slot
Can be one of:
- AlignableSlot
- ButtonWidgetSlot
- FrameWidgetSlot
- GridWidgetSlot
- LayoutSlot
- OverlayWidgetSlot
- UniformGridWidgetSlot
- WidgetSlot
- WrapLayoutWidgetSlot
Anchor
Set widget's behaviour on screen "resizing" - from 16/9 to 48/9 (triple screen) for example.
Size To Content
Tell the widget to shrink size around its actual content.
Z Order
Set the widget's z-index: in case of overlapping widgets, the higher z-index goes "above" or "in front of" the others.
Rotation
Set the clockwise angle of rotation, in degrees - usual range 0..360.
Pivot
Set the pivot position: default is 0.5, 0.5, the widget's centre.
Behavior
Is Enabled
Set the widget enabled or not. A text widget will appear greyed out and cannot be selected, a checkbox cannot be checked, etc.
Is Visible
Set widget's and its children's visibility.
Is Pixel Perfect
Define if the widget must be drawn with pixel perfection. More expensive, but more beautiful.
Opacity
Set widget's and its children's opacity: 0 means fully transparent (invisible but still active), 1 means fully opaque.
Clipping
Set widget's clipping mode:
- True - Performs an intersection of this widget's rectangle with the current clipping rectangle and uses it to clip self and children.
- False - No clipping is performed. This widget's rectangle does not contribute to clipping at all.
- Ancestor - Performs clipping by current clipping rectangle, but does not add current widget's rectangle to the clipping intersection.
- Inherit - Take clipping from the parent. If a widget is a root (has no parent), this setting is the same as True.
Tooltip
Add a mouse-hover text tooltip.
Ignore Cursor
Make the selected widget(s) unresponsive to mouse actions.
Appearance
Color
Set widget content's colour and opacity (RGBA).
Inherit Color
Set widget content's colour inheritance from the widget's parent. If activated, this setting overrides widget's Color.
Text
Set widget's text.
Font Size
Set widget's font size.
Min Font Size
Set widget's minimum font size - for text-resizing widgets.
Widget
Style
Set widget's style between default and debugUI.
No focus
Make the widget unable to get focus (e.g by tab navigation).
Script
Add scripts (Components) to the widget.
Define widget children's navigation.
See Widget navigation.
Events
Add widget events, from the following:
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Classes Tab
Choose from Basic/Layout/Special widgets and drag and drop in the viewport or in the hierarchy to create such widget.
Last Used Prefabs Tab
Pick from the last used prefabs.