BIS fnc turretConfig: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *V([a-z ])" to "$1 - v$2")
 
(5 intermediate revisions by the same user not shown)
Line 10: Line 10:
|s1= [vehicle, turret] call [[BIS_fnc_turretConfig]]
|s1= [vehicle, turret] call [[BIS_fnc_turretConfig]]


|p1= vehicle: [[Object]] or [[String]] - Vehicle or vehicle type
|p1= vehicle: [[Object]] or [[String]] - vehicle or vehicle type


|p2= turret: [[Array]] - Turret path
|p2= turret: [[Array]] - turret path


|r1= [[Config]] - Turret config or [[configNull]]. Using {{ic|[-1]}} for turret path returns vehicle config
|r1= [[Config]] - turret config or [[configNull]]. Using {{hl|[-1]}} for turret path returns vehicle config


|x1= <code>getNumber (["B_APC_Wheeled_01_cannon_F", [0,0]] [[call]] [[BIS_fnc_turretConfig]] >> "hasGunner") > 0;</code>
|x1= <sqf>getNumber (["B_APC_Wheeled_01_cannon_F", [0,0]] call BIS_fnc_turretConfig >> "hasGunner") > 0;</sqf>


|x2= <code>getNumber ([car1, [-1]] [[call]] [[BIS_fnc_turretConfig]] >> "hasDriver") > 0;</code>
|x2= <sqf>getNumber ([car1, [-1]] call BIS_fnc_turretConfig >> "hasDriver") > 0;</sqf>


|seealso= [[BIS_fnc_vehicleCrewTurrets]] [[BIS_fnc_allTurrets]]
|seealso= [[BIS_fnc_vehicleCrewTurrets]] [[BIS_fnc_allTurrets]]
}}
}}

Latest revision as of 15:53, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns vehicle turret config for the turret given by the turret path.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[vehicle, turret] call BIS_fnc_turretConfig
Parameters:
vehicle: Object or String - vehicle or vehicle type
turret: Array - turret path
Return Value:
Config - turret config or configNull. Using [-1] for turret path returns vehicle config

Examples

Example 1:
getNumber (["B_APC_Wheeled_01_cannon_F", [0,0]] call BIS_fnc_turretConfig >> "hasGunner") > 0;
Example 2:
getNumber ([car1, [-1]] call BIS_fnc_turretConfig >> "hasDriver") > 0;

Additional Information

See also:
BIS_fnc_vehicleCrewTurrets BIS_fnc_allTurrets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note